Full notes
Full Avian Colony update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Performance
- Events
Avian Colony changes
This week was filled with work trying to stabilize the demo.
Got some feed back, send to us here.
Here is a list of what happened.
Update 0.0.1.9 — 08/22/2024 Zombie and new member now spawn far away. Stop time (space bar) now switch between stop and play. Fix weapon animation bug.
Update 0.0.1.8 — 08/22/2024 Change credits and sound to comply with steam policy.
Update 0.0.1.5 — 08/21/2024 Fix weapon animation bug. Buff Movement speed +25%.
Update 0.0.1.4 — 08/21/2024 Add random walk instead of wait. Fix 0.0.1.3 right click bug.
Update 0.0.1.3 — 08/21/2024 Add group fight mode. Fix colony multiple selection.
Update 0.0.1.2 — 08/21/2024 Fix language issue.
Update 0.0.1.1 — 08/20/2024 Fix bow bug. Add Thai and Japan language.
Update 0.0.0.9 — 08/20/2024 Fix name bug. Add bow arrow effect.
Update 0.0.0.8 — 08/20/2024 Fix rare deconstruction crash. Add ignore crash system.
Update 0.0.0.7 — 08/20/2024 Fix warning. Fix deconstruction. Fix work & HP bar rotation. Fix save Time. Fix eat. Fix grow on stone. Add hungry sound. Add light on campfire.
Update 0.0.0.6 — 08/19/2024 Fix save. Fix construction. Add new colony recruitment warning. Add zombie wave warning. Add more reward for wood. Longer wave time.
Update 0.0.0.5 — 08/19/2024 Fix game break bug. Fix sound volume. Halve on all action need time. Add start item.
Update 0.0.0.4 — 08/18/2024 Add volume option menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
