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Steam News25 May 20206y ago

Major Update In The Works...

Hello everyone, It's been about four years since I published this game. It's kind of hard to wrap my head around that, to be honest.

Full notes

Full Autumn Park Mini Golf update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone,

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
changedSince it's release my understanding of game design and programming has expanded quite a bit and the tools available to me have also improved dramatically. That is why I am taking another pass at this game and giving it a much needed update and face lift.
addedI will not be introducing these changes into the primary depot package for a bit. Instead, I plan to create a new depot-thread, and when I make that live I will be updating in here to ask for feedback from the community.
addedI realize this is more of a teaser post than anything, but I am working to implement a couple of often-requested features for this game and I wanted to say that although recently my primary focus is on my new VR mini golf game, I haven't forgotten about Autumn Park.

Autumn Park Mini Golf changes

changedSince it's release my understanding of game design and programming has expanded quite a bit and the tools available to me have also improved dramatically. That is why I am taking another pass at this game and giving it a much needed update and face lift.
addedI will not be introducing these changes into the primary depot package for a bit. Instead, I plan to create a new depot-thread, and when I make that live I will be updating in here to ask for feedback from the community.
addedI realize this is more of a teaser post than anything, but I am working to implement a couple of often-requested features for this game and I wanted to say that although recently my primary focus is on my new VR mini golf game, I haven't forgotten about Autumn Park.

It's been about four years since I published this game. It's kind of hard to wrap my head around that, to be honest.

Since it's release my understanding of game design and programming has expanded quite a bit and the tools available to me have also improved dramatically. That is why I am taking another pass at this game and giving it a much needed update and face lift.

I will not be introducing these changes into the primary depot package for a bit. Instead, I plan to create a new depot-thread, and when I make that live I will be updating in here to ask for feedback from the community.

I realize this is more of a teaser post than anything, but I am working to implement a couple of often-requested features for this game and I wanted to say that although recently my primary focus is on my new VR mini golf game, I haven't forgotten about Autumn Park.

My main reason for putting it off, honestly, was the dramatic amount of redesign work that I knew would have to go into updating the menu system from the Unity version this was initially designed for to the latest version available. But I have a lot more time on my hands now, and this game means a lot to me so I am working to bring it into 2020.

I will be posting additional updates over the next couple of weeks as I work on this. But I thought it'd be nice to wave hello to the people that have already invested in this project and say that yes, I haven't abandoned Autumn Park. Updates are coming, and soon.

Have a great week!

Source

Steam News / 25 May 2020

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