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Steam News27 April 20188y ago

Automobilista v1.5.1 & Drift Series Out Now!

Automobilista v1.5.1 is now out - includes a new Drift Series & Game mode, F-Ultimate 2018 series, an updated Interlagos, a comprehensive AI revision, snowed in Buskerud Ice track and a whole set of further updates and

Full notes

Full Automobilista update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes11 additions10 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
  • Server
  • Store
fixedAutomobilista v1.5.1 is now out - includes a new Drift Series & Game mode, F-Ultimate 2018 series, an updated Interlagos, a comprehensive AI revision, snowed in Buskerud Ice track and a whole set of further updates and fixes. The new DRIFT series comes as free base content to all game owners and is a perfect addition to those who enjoy some serious sideways action! V1.5.1 is the conclusion of developments that hadn´t been quite wrapped up in time for v1.5 release, along with some bug fixing and general maintenance. Save for some essential bug fixing for an eventual hotfix (and the final DLC, still TBA), this update should conclude Automobilista development. Hopefully it´s been made worth the extra waiting time! Below is the changelog for v1.5.01 -> V1.5.10: NEW CONTENT
addedAdded Drift Series & Drift game mode
addedAdded F-Ultimate 2018 series
addedAdded Super F-Dirt series
addedAdded Buskerud Ice, Mendig Drift, Foz Tarmac track layouts
fixedFixed a CTD at track load if no sound card was found

Automobilista changes

fixedAutomobilista v1.5.1 is now out - includes a new Drift Series & Game mode, F-Ultimate 2018 series, an updated Interlagos, a comprehensive AI revision, snowed in Buskerud Ice track and a whole set of further updates and fixes. The new DRIFT series comes as free base content to all game owners and is a perfect addition to those who enjoy some serious sideways action! V1.5.1 is the conclusion of developments that hadn´t been quite wrapped up in time for v1.5 release, along with some bug fixing and general maintenance. Save for some essential bug fixing for an eventual hotfix (and the final DLC, still TBA), this update should conclude Automobilista development. Hopefully it´s been made worth the extra waiting time! Below is the changelog for v1.5.01 -> V1.5.10: NEW CONTENT
addedAdded Drift Series & Drift game mode
addedAdded F-Ultimate 2018 series
addedAdded Super F-Dirt series
addedAdded Buskerud Ice, Mendig Drift, Foz Tarmac track layouts

Automobilista v1.5.1 is now out - includes a new Drift Series & Game mode, F-Ultimate 2018 series, an updated Interlagos, a comprehensive AI revision, snowed in Buskerud Ice track and a whole set of further updates and fixes. The new DRIFT series comes as free base content to all game owners and is a perfect addition to those who enjoy some serious sideways action! V1.5.1 is the conclusion of developments that hadn´t been quite wrapped up in time for v1.5 release, along with some bug fixing and general maintenance. Save for some essential bug fixing for an eventual hotfix (and the final DLC, still TBA), this update should conclude Automobilista development. Hopefully it´s been made worth the extra waiting time! Below is the changelog for v1.5.01 -> V1.5.10: NEW CONTENT

  • Added Drift Series & Drift game mode

  • Added F-Ultimate 2018 series

  • Added Super F-Dirt series

  • Added Buskerud Ice, Mendig Drift, Foz Tarmac track layouts

GENERAL

  • Fixed a CTD at track load if no sound card was found

  • Increased and added ability to customize number of entries shown on Standings TV Display via customingamelayout.INI

  • Added repair existing damage to escape to pits rules (Semi Realistic and up)

  • Added restoring of Tow to Garage value when rejoining an online game

  • Adjusted Driver Labels to only show a users RaceRank score online if they have a score (higher than 0)

  • Fixed an issue where font shadows bleed through when text is fading out (Driver Labels)

  • Added UI option to completely disable XInput detection

  • Reduced size of final cut track warning message as it overran the TV Overlay background.

  • Fixed an issue where a users PB lap times were registered as the fastest overall lap in a race online

  • Fixed wheel rotation not being locked on external / non cockpit cameras (when driver is visible)

  • Minor optimizations to audio code

  • Kick both users if two join with the same steam id on a RaceRank server

  • Added a reason digit when users are kicked from a RaceRank server

AI

  • Comprehensive Revision of AI Code resulting in better racing abilities throughout

  • Fixed Turbo Data not getting reset for AI when loading a new vehicle (could lead to AIs running out of fuel)

  • AI are now also restricted by limited tire sets setting (along with some basic strategical decisions)

  • Adjusted AI brake usage

  • Updated AI Aggression scalars for all cars to a more consistent baseline

  • Fixed an issue with AI lifting off when passing at the start finish line

  • Added HDV Param AIPassLatScalar - This is how much extra space a car leaves to pass when overtaking when they have 0% aggression (default is 2 meters plus a base 0.5m)

  • Added HDV Param AIForcePassCarLength - This is the distance in car lengths behind the car ahead that the AI will greatly increase their likelyhood to attempt a pass. Default is 0.6, higher, 1.0 or so recommended for slower cars

CONTENT FIXES & UPDATES

  • InterlagosUpdated 2017 version to include latest Cafe chicane layout, curb design & other cosmetic updates
  • HockenheimRemoved dust from road on the left entering stadium section in historic layouts
  • IbarraSlightly improved AI performance in both layouts
  • Fixed various Z-fighting & other graphical glitches at Montreal, Adelaide, Brasilia, Buenos Aires, Brands Hatch, Cadwell, Imola, Guapore, Curitiba, Caruaru, Campo Grande, Cordoba, Goiania, Jacarepagua, Johannesburg, Kansai, Santa Cruz, Taruma, Velocittá

  • Bumped up default night brightness for slightly better night time visibility

  • Set default fuel load for all cars to half tank capacity

  • Updated

Source

Steam News / 27 April 2018

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