-Automaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manu
Full notes
Full Automaton Lung update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
UI and audio
changedAutomaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manually) -Fixed ending not displaying properly on some machines with original resolution mode enabled -Fixed final camera cut in final cutscene breaking sometimes -Freecam mode debug code -Healthbar scaling works differently now -Spaceship acceleration button is now bound to the jump button and can therefore be set to any controls that the jump button is set to -Steam Deck resolution is set to native 1280x800 automatically (and configures desktop-only display settings as appropriate for the Steam Deck platform) -Chips are now visible from very far distances. This is helpful for the more open areas.
Automaton Lung changes
changedAutomaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manually) -Fixed ending not displaying properly on some machines with original resolution mode enabled -Fixed final camera cut in final cutscene breaking sometimes -Freecam mode debug code -Healthbar scaling works differently now -Spaceship acceleration button is now bound to the jump button and can therefore be set to any controls that the jump button is set to -Steam Deck resolution is set to native 1280x800 automatically (and configures desktop-only display settings as appropriate for the Steam Deck platform) -Chips are now visible from very far distances. This is helpful for the more open areas.
-Automaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manually) -Fixed ending not displaying properly on some machines with original resolution mode enabled -Fixed final camera cut in final cutscene breaking sometimes -Freecam mode debug code -Healthbar scaling works differently now -Spaceship acceleration button is now bound to the jump button and can therefore be set to any controls that the jump button is set to -Steam Deck resolution is set to native 1280x800 automatically (and configures desktop-only display settings as appropriate for the Steam Deck platform) -Chips are now visible from very far distances. This is helpful for the more open areas.