HomeGamesUpdatesPricingMethodology
Steam News10 August 20232y ago

Automaton Lung comes to MacOS

-Automaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manu

Full notes

Full Automaton Lung update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedAutomaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manually) -Fixed ending not displaying properly on some machines with original resolution mode enabled -Fixed final camera cut in final cutscene breaking sometimes -Freecam mode debug code -Healthbar scaling works differently now -Spaceship acceleration button is now bound to the jump button and can therefore be set to any controls that the jump button is set to -Steam Deck resolution is set to native 1280x800 automatically (and configures desktop-only display settings as appropriate for the Steam Deck platform) -Chips are now visible from very far distances. This is helpful for the more open areas.

Automaton Lung changes

changedAutomaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manually) -Fixed ending not displaying properly on some machines with original resolution mode enabled -Fixed final camera cut in final cutscene breaking sometimes -Freecam mode debug code -Healthbar scaling works differently now -Spaceship acceleration button is now bound to the jump button and can therefore be set to any controls that the jump button is set to -Steam Deck resolution is set to native 1280x800 automatically (and configures desktop-only display settings as appropriate for the Steam Deck platform) -Chips are now visible from very far distances. This is helpful for the more open areas.

-Automaton Lung build for MacOS -More detailed display settings -Windowed mode -Ability to select game display monitor from the in-game options menu (previously this change was in a file you had to edit the text of manually) -Fixed ending not displaying properly on some machines with original resolution mode enabled -Fixed final camera cut in final cutscene breaking sometimes -Freecam mode debug code -Healthbar scaling works differently now -Spaceship acceleration button is now bound to the jump button and can therefore be set to any controls that the jump button is set to -Steam Deck resolution is set to native 1280x800 automatically (and configures desktop-only display settings as appropriate for the Steam Deck platform) -Chips are now visible from very far distances. This is helpful for the more open areas.

Source

Steam News / 10 August 2023

Open original post

Changelog.gg summarizes and formats this update. How we read updates.