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Steam News18 February 20264mo ago

Al Rilma Update - Patch 6

With this little update we are patching a few issues that have cropped up in the live version of the game, including one which was supposed to be fixed in Patch 5.

In this update1

Full notes

Full Automation - The Car Company Tycoon Game update

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What changed

8 fixes0 additions2 changes0 removals
  • Fixes
  • Gameplay
fixedWith this little update we are patching a few issues that have cropped up in the live version of the game, including one which was supposed to be fixed in Patch 5.
fixedAl Rilma Update - Patch 6 ChangelogFixed the freecam reseting its orientation on interaction with the fixture menu
fixedAl Rilma Update - Patch 6 ChangelogFixed the Automation Test Track being the wrong scale
fixedAl Rilma Update - Patch 6 Changelog(Re-)Fixed not being able to sign off a project when the engine is not being produced
changedAl Rilma Update - Patch 6 ChangelogImproved some live axle instability in BeamNG exports
fixedAl Rilma Update - Patch 6 ChangelogFixed inconsistent parts spawning with incomplete engine

Automation - The Car Company Tycoon Game changes

fixedWith this little update we are patching a few issues that have cropped up in the live version of the game, including one which was supposed to be fixed in Patch 5.
fixedFixed the freecam reseting its orientation on interaction with the fixture menu
fixedFixed the Automation Test Track being the wrong scale
fixed(Re-)Fixed not being able to sign off a project when the engine is not being produced
changedImproved some live axle instability in BeamNG exports

With this little update we are patching a few issues that have cropped up in the live version of the game, including one which was supposed to be fixed in Patch 5.

Al Rilma Update - Patch 6 Changelog

  • Fixed the freecam reseting its orientation on interaction with the fixture menu

  • Fixed the Automation Test Track being the wrong scale

  • (Re-)Fixed not being able to sign off a project when the engine is not being produced

  • Improved some live axle instability in BeamNG exports

  • Fixed inconsistent parts spawning with incomplete engine

  • Fixed DCOEs spawning intake when partially completed

  • Fixed hiding the engine using advanced trim settings not hiding an exhaust flange

  • Fixed intake spawning issue when options become disabled with MFI

  • Updated the game credits

Currently we are working on the first bigger features of the next major update! More info on that once we have things to show you.

Cheers!

Source

Steam News / 18 February 2026

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