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Steam News29 May 20261mo ago

Patch Notes for v0.7.38

This is a smaller patch with a few more fixes for both crashes and multiplayer. I will continue to work on fixes but also as things are slowing down I'll start looking at our next major update.

Full notes

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What changed

6 fixes0 additions1 change0 removals
  • Performance
  • Fixes
  • Maps
changedThis is a smaller patch with a few more fixes for both crashes and multiplayer. I will continue to work on fixes but also as things are slowing down I'll start looking at our next major update. More news on that in a few weeks!
fixedChangesResolved crash that could occur when interacting with the phase network
fixedChangesResolved crash due to client potentially being removed twice
fixedChangesResolved issue with client not being fully removed from the game session when disconnecting
fixedChangesResolved issue with client map not always being loaded properly
fixedChangesResolved issue with extra phase payloads being visible on clients

This is a smaller patch with a few more fixes for both crashes and multiplayer. I will continue to work on fixes but also as things are slowing down I'll start looking at our next major update. More news on that in a few weeks!

Changes

  • Resolved crash that could occur when interacting with the phase network

  • Resolved crash due to client potentially being removed twice

  • Resolved issue with client not being fully removed from the game session when disconnecting

  • Resolved issue with client map not always being loaded properly

  • Resolved issue with extra phase payloads being visible on clients

  • Resolved issue with structures dispensing up to one tile away

Source

Steam News / 29 May 2026

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