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Steam News20 September 20178y ago

Autocraft 1.0 Released

I have finally released Autocraft out of early access! Along with updating it to fix a few UI issues and reported errors So about Autocraft being on Early Access for the past two and a half years...

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Full Autocraft update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedI have finally released Autocraft out of early access! Along with updating it to fix a few UI issues and reported errors So about Autocraft being on Early Access for the past two and a half years... I understand that many players thought the game was abandoned - like other early access titles that came out with a lot of promises, then failed to meet them and gave up. This didn't happen with Autocraft - the game has been complete for a year. Everything we advertised and originally planned on the game having was finished. The reason we didn't release out of early access is because I still wanted to add more (which was a giant mistake, I should have released out of early access a while ago then updated after). I still had more ideas for new Autocraft features, but I wanted to work on other projects before doing them. Since there is the expectation that Early Access titles need to get constant updates or their dead, this was definitely a mistake. I should have released it out of early access a year ago. Thanks to all the players who are still playing! We hope to keep adding to it and release on other platforms soon Changes this update: - UI changes: new icons / graphic changes / positioning, mostly in the crafting menu and level selection - Fixed error happening on some new users causing inventory to not show in Sandbox mode - Wheel physics: Stability improvements, more traction - Fixed some entity rotation issues, mainly with the half frames - Fixed Antialiasing / VSync settings not saved in settings for some users thanks! - Lee

I have finally released Autocraft out of early access! Along with updating it to fix a few UI issues and reported errors So about Autocraft being on Early Access for the past two and a half years... I understand that many players thought the game was abandoned - like other early access titles that came out with a lot of promises, then failed to meet them and gave up. This didn't happen with Autocraft - the game has been complete for a year. Everything we advertised and originally planned on the game having was finished. The reason we didn't release out of early access is because I still wanted to add more (which was a giant mistake, I should have released out of early access a while ago then updated after). I still had more ideas for new Autocraft features, but I wanted to work on other projects before doing them. Since there is the expectation that Early Access titles need to get constant updates or their dead, this was definitely a mistake. I should have released it out of early access a year ago. Thanks to all the players who are still playing! We hope to keep adding to it and release on other platforms soon Changes this update: - UI changes: new icons / graphic changes / positioning, mostly in the crafting menu and level selection - Fixed error happening on some new users causing inventory to not show in Sandbox mode - Wheel physics: Stability improvements, more traction - Fixed some entity rotation issues, mainly with the half frames - Fixed Antialiasing / VSync settings not saved in settings for some users thanks! - Lee

Source

Steam News / 20 September 2017

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