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Steam News31 August 202510mo ago

Demo Update 1.3.9

Demo Update 1.3.9 "A Visual Representation" With this update, both the steampage and the in game menus have received an updated visual coverart.

In this update5

Full notes

Full AutoBlobber update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions8 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
changed"A Visual Representation"With this update, both the steampage and the in game menus have received an updated visual coverart.
changedBalance Changes:Greedy Blob now starts with a "Blob Orb guaranteed to grant +1 gold on enemy death buff"
changedBalance Changes:The boss now deals flat damage instead of player maxhealth percentage based damage It was not communicated in any way that the boss dealt damage based on the players max health. And a player choosing max hp enchantments would thus be punished for their choices. This have now been changed!
changedBalance Changes:Gold pickup radius now increased!
changedQuality Of Life:The Trashbin now shows the selling price of the upgrade you hold
fixedBug Fixes:Fixed visual bug with 4+ digit healthbar

AutoBlobber changes

changedWith this update, both the steampage and the in game menus have received an updated visual coverart.
changedGreedy Blob now starts with a "Blob Orb guaranteed to grant +1 gold on enemy death buff"
changedThe boss now deals flat damage instead of player maxhealth percentage based damage It was not communicated in any way that the boss dealt damage based on the players max health. And a player choosing max hp enchantments would thus be punished for their choices. This have now been changed!
changedGold pickup radius now increased!
changedThe Trashbin now shows the selling price of the upgrade you hold

Demo Update 1.3.9

"A Visual Representation"

With this update, both the steampage and the in game menus have received an updated visual coverart.

Balance Changes:

  • Greedy Blob now starts with a "Blob Orb guaranteed to grant +1 gold on enemy death buff"

  • The boss now deals flat damage instead of player maxhealth percentage based damage

    It was not communicated in any way that the boss dealt damage based on the players max health. And a player choosing max hp enchantments would thus be punished for their choices. This have now been changed!

  • Gold pickup radius now increased!

Quality Of Life:

  • The Trashbin now shows the selling price of the upgrade you hold

  • Globs dropped auto collect after 5 seconds

Bug Fixes:

  • Fixed visual bug with 4+ digit healthbar

  • Fixed Reroll abuse and showing wrong price

  • Fixed a bug that allowed you to pause the game and collect coins when paused

  • Fixed so the game actually pauses during the boss cutscene

  • Fixed a visual shield total block bug that displayed the wrong values.

  • Improved Blob Beam Performance - Should now cause less lag in later waves

  • Improved Blob Aura tier 3 Performance - Should now cause less lag in later waves

  • (hopefully) Fixed a bug when tabbing out and in to the game mid Game save causing the game to freeze / crash.

Known Issues:

Issues that might still be in the game - need more debugging

  • Alt + Tab causing game to freeze crash - more common on dual screen setups?

  • On later waves enemies can sometimes get stuck on walls

  • Speed blob + ranged / beams can sometimes get stuck when surrounded by enemies - More likely to happened the more speed the character have

Source

Steam News / 31 August 2025

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