In this update5
Full notes
Full Auto Pet Racers update
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Repeated intro
Hello again. Some minor changes to the pet pool and some bug fixes related to the race camera. I've also seen a rise and clearly an oversight with the trainee percentage increase so I'm nerfing them a bit.
What changed
- Store
- Balance
- Gameplay
- UI and audio
Auto Pet Racers changes
Steam post image> The 1 million WIS incident by Noob in the discord
Changes
The current Tier 4 pets have been shifted to Tier 5. New Tier 4 animals are here. Tier 5 is not normally accessible without manipulation to the shop XP. (Beaver)
Additions
Zebra Tier 1
+5 SPD to the pet on the day before if the next day gives SPD
+5 POW to the pet on the day before if the next day gives POW
Giraffe Tier 1
+5% WIS
+5 WIS to the pet on the next day
Sheep Tier 1
+2 Energy to the pet on the day before and next day
+5 SPI to the pet on the day before
Gorilla Tier 4
+10 POW
+3% of your pet's POW as STA if this pet is on Mon
Hippo Tier 4
+5 SPD
+20% of the day before's STA
Elephant Tier 4
+2 Energy to the pet on Mon, Wed, Fri
Rhino Tier 4
+10 SPD to the pet on the day before
+10% of the day before's SPD
Doggo Tier 4
+3% of your pet's SPD as STA
Nerfs
Pets
Pig: +4 > +2 Cash (It was a little too broken)
Goat: +10 > +5 POW
Skunk: +1 Skill Point > +1 Skill Point if this pet is on Monday
Camel: 10% > 5% of your pet's STA
Monkey: +15% >5% of your pet's wisdom if the day before gives SPI
System
POW and WIS will now affect SPD at 0.25 instead of 0.5 (This makes stamina a but more painful)
Fan loss/gain tweaked. Slight increase in potential gain and loss
Tweaks
Cheetah natural training shifted from +30 SPD to +10 SPD, +20 STA
Fixes
The race camera had a bug where it would stare at the grass patch at the start of the race
The dinosaurs used to glitch out in the UI as well as in the shop
Source
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