Update history
Latest Auto GUI Battler updates
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- Auto GUI Battler
Buff most bleed related skills
Buff most bleed related skills by a lot. Now wyverns should be more viable. Add an option to reroll cards as if the shop is level 10, by sacrificing a level 2 or 3 unit. 3) (new) Made card UI arrangement tighter to prev…
Announcement1 changeUI/audio - Auto GUI Battler
QoL update: units will auto combine on bench after buying from shop
Now units will auto combine on bench after buying from shop. But the logic is a bit simplified. It doesn't take into account units on the board, only units on the bench. E.g. it needs to have other 2 units on the bench…
Announcement2 changesBalanceGameplay - Auto GUI Battler
Improve attack sfx
Improve attack sfx, made it shorter and cleaner.
Announcement - Auto GUI Battler
Fixed mana drain bug
Some enemy units randomly obtained mana draining attacks, noticeably impacted the play experience so I fixed it.
Announcement1 changeFix - Auto GUI Battler
Minor UI update
-Show cost of shop exp
Announcement - Auto GUI Battler
Fixed flickering floating text bug
-There was a noticeable issue where some of the floating text were inconsistent/unstable, sometimes flickering. Now it should appear stable. -Fixed an item, Necklace of Silence, which unintentionally gave units AOE to t…
Store1 changeFix - Auto GUI Battler
Changed card UI position
-Changed the card UI positioning to the top so that it less obstructive. -Fixed some localization text
Announcement1 changeFixUI/audio - Auto GUI Battler
Tweaking game balance
Hi folks, just made a minor balance change, this should make magic casting units feel more viable. -increased mana gain per hit for all units, including enemies -balanced one of the fishmen (the one providing range immu…
Announcement2 changesBalanceGameplay

