Full notes
Full AUTO-CRISIS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
AUTO-CRISIS changes
Some bugs that slipped through, and a few tweaks to the game's difficulty :
GENERAL :
- Low quality settingsfixed an issue where the car in the intro and outro were not rendered.
DUMP LEVEL :
Fixed colliders that allowed for the player to skip large parts of the level
Fixed an issue that could make some monsters fly in the air
TRIBAL LEVEL :
Increased difficulty a little bit : more monsters, they are faster.
ROAD LEVEL :
the early part is now easier
Fixed some colliders that would block the player or enemies
If you find anything else, please post in the Community Hub.
Source
Changelog.gg summarizes and formats this update. How we read updates.
