Full notes
Full Author Sim update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Balance
- Gameplay
As always, thank you everyone for your support, feedback and ideas! I truly appreciate it! Based on your feedback, I split the original skill tree into a Mini-Games Tree and an Items Tree. Below are the more specific changes included in this update:
Spilt the old skill tree into two separate trees:
The Mini-Games Tree consists of five upgrade branches, one branch for each action mini-game; each upgrade progressively reduces the mini-game’s difficulty
In Relaxing mode, the difficulty of each mini-game can be adjusted freely without spending skill points
In Realistic mode, skill points must be spent to unlock upgrades that make the mini-games easier
The Items Tree consists of four upgrade branches; each upgrade unlocks certain in-game element/s, such as the fanfiction writing action, fanfiction tags, books, social media posts, starting funds, and shop items
Added current difficulty indicator displayed during each action mini-game, along with an explanation of the active difficulty level
Revised the tutorial to explain the new mini-game difficulty system and the two skill trees
Changed the new skill points notification window to display the number of skill points available for the Mini-Games Tree vs. for the Items Tree
Source
Changelog.gg summarizes and formats this update. How we read updates.
