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Steam News24 November 20232y ago

We are reworking the UI

Right from the start the UI was a major problem in AUTARKIS. The game is based on the balancing of resources, so the language of the UI has to be self-explanatory and at the same time informative and minimalistic.

Full notes

Full AUTARKIS update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
changedRight from the startthe UI was a major problem in AUTARKIS.
changedRight from the startThe game is based on the balancing of resources, so the language of the UI has to be self-explanatory and at the same time informative and minimalistic.
addedRight from the startThe screenshot shows just a small section of how the mission planning should be designed. The implementation will take some time, but the new UI should be integrated before Christmas.

AUTARKIS changes

changedthe UI was a major problem in AUTARKIS.
changedThe game is based on the balancing of resources, so the language of the UI has to be self-explanatory and at the same time informative and minimalistic.
addedThe screenshot shows just a small section of how the mission planning should be designed. The implementation will take some time, but the new UI should be integrated before Christmas.

Right from the start

the UI was a major problem in AUTARKIS.

The game is based on the balancing of resources, so the language of the UI has to be self-explanatory and at the same time informative and minimalistic.

These requirements are not easy to implement, but we tackled them.

The screenshot shows just a small section of how the mission planning should be designed. The implementation will take some time, but the new UI should be integrated before Christmas.

Source

Steam News / 24 November 2023

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