Full notes
Full Attack on Hex Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
What's New
The final region has been added and with it the completed story and full single player experience with all unlockables. We are still in Early Access as we iron out/polish all the content and work out the features for the final release.
Reminder, if you are an early access adopter, in addition to getting to play the full game early, you get a 25% off the full release price. :D
Fixes & Improvements
Improved AI
Booster packs are unlocked sooner
Winning against a defeated opponent awards you with higher amount of money
Rebalanced Tinkering success rate
Added Additional achievements
Fixed UI to fit in both a 16:9 and a 16:10 aspect ratio
Fixed save file progression tracking
What's Next?
In preparations to get the game ready for final release, aside from bug fixes to the early access version, we aim to make our next major update be the final game, so be on the look out for the release date announcement.
We are working on PvP, additional language support (Spanish/Japanese), and display settings (window mode), until tell, come join us on our discord and tell us what you like about the game and how we can improve it. Also, be sure to leave us a review on steam to help others who might be unsure if they would like the game.
Thanks again for all of your support and we look forward to finishing this game and making it the best it can be for your enjoyment. :D
Source
Changelog.gg summarizes and formats this update. How we read updates.
