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Steam News9 August 20232y ago

0.6.01 Update!

Hey all! This version brings a host of bug changes and issue fixes! We're honing in on release!! Version 0.6.01 change notes: Increased the train boss's health.

Full notes

Full Attack of the Karens update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey all! This version brings a host of bug changes and issue fixes! We're honing in on release!!

What changed

5 fixes3 additions11 changes0 removals
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
  • Performance
  • Maps
changedIncreased the train boss's health.
fixedFixed a bug where you could defeat the train miniboss too fast and the train would not destroy.
changedPressing the fire button during the credits sequence will now make the credits scroll faster.
addedAdded a timer and total enemy kill count to the end game screen.
fixedFixed an issue where the paramedic bot and confidence body spray would not be active after entering the final level.
fixedFixed an issue where the player low health smoke would continue after finishing the game and into the credits.

Attack of the Karens changes

changedIncreased the train boss's health.
fixedFixed a bug where you could defeat the train miniboss too fast and the train would not destroy.
changedPressing the fire button during the credits sequence will now make the credits scroll faster.
addedAdded a timer and total enemy kill count to the end game screen.
fixedFixed an issue where the paramedic bot and confidence body spray would not be active after entering the final level.

Version 0.6.01 change notes:

  • Increased the train boss's health.

  • Fixed a bug where you could defeat the train miniboss too fast and the train would not destroy.

  • Pressing the fire button during the credits sequence will now make the credits scroll faster.

  • Added a timer and total enemy kill count to the end game screen.

  • Fixed an issue where the paramedic bot and confidence body spray would not be active after entering the final level.

  • Fixed an issue where the player low health smoke would continue after finishing the game and into the credits.

  • Fixed an issue where the player's thruster sprites would render behind some objects unintentionally

  • Corrected a few UI elements to render properly under the CRT filter when the CRT filter is enabled.

  • Experience drops now auto sum, and drop in denominations of 20's, 5's and 1's. This is meant to reduce the number of exp drops on screen at one time, improving performance when a large amount of exp drops at once.

  • Karen bosses will now drop a small amount of health restoration items depending on how far in the game you are.

  • Drop rates for health items and rockets are slightly increased.

  • Adjusted enemy health rate curves to give more enemy health in later stages.

  • Adjusted exp curve higher for later levels.

  • Decreased the exp drops for repeating prefabs in boss situations such as Marva's orbs, and Jordan's swag.

  • Increased the rate at which health drops from enemies after buying the upgrade in the shop.

  • Added a push back collider on the right side of the screen during phase 1 and 2 of the final boss fight

  • Boosted player damage slightly during the final phase of Marva's fight.

  • Grenades will now seek Marva's hand properly

  • New sprite created for Tiffany's hammer bullet projectiles.

As always, happy Karen Crushing!

-Joel

Source

Steam News / 9 August 2023

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