Full notes
Full Attack of the Karens update
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Repeated intro
Hello Karen Obliterators!
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Workshop
Attack of the Karens changes
The demo and alpha have been updated to v 0.4.10, and included are a few bug fixes and improvements:
Marva now has the proper health when you fight her. Before, her health was halved.
Shooting Matva's left hand during her final phase will no longer damage her. This was causing her to be defeated too quickly.
Jordan now renders infront of her follower waves instead of behind.
Jordan's follower wave attack scales better depending on which level you fight her. Lower level Jordan will spawn shorter waves that have more space in between them, higher level Jordan will spawn taller waves with less space between them.
Added a few more sound effects to the game.
Fixed an issue where subway cars and cruise ships in the background would carry over to the next levels unintentionally.
Cassie's health has been nerfed slightly.
Fixed an issue where Cassie would keep shooting at you even when you defeated her.
Fixed an issue where the downtown sniper wouldn't destroy on boss spawn.
Fixed an issue where enemies on the farms level would spawn before you had a chance to control your ship, causing unintentional damage to the player.
Slowed down the Karen bot enemies on the suburbs level
Fixed an issue where Tiffany would softlock after kill her during her large hammer slam attack.
Properly synchronized the sound effects for the main street slammers inside the large ship.
Playtesting to be announced soon for the Alpha! I'll be looking for about 10 or so people to be dedicated testers!
Thanks all, and happy Karen hunting!
-Joel
P.S. See you at NEXT FESSSSST!
Source
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