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Steam News22 December 20223y ago

Update 1.231

Cheers folks! We bring you another update, where we iron out those creases and add some new and interesting features. Our favourite is Battle Maps - a series of maps you get after each played scenario.

In this update2

Full notes

Full Attack at Dawn: North Africa update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions5 changes0 removals
  • Maps
  • Gameplay
  • Security
addedCheers folks! We bring you another update, where we iron out those creases and add some new and interesting features. Our favourite is Battle Maps - a series of maps you get after each played scenario. You get to see what you and your opponent actually did, on a beautiful map belonging to one of those historical atlases!
addedAnd here is an update on what we are working on right now. With this update we have done all the planned major updates. From now on we will be focusing solely on upgrading the system with the Grand Campaign features we discussed before. We have already started the process, and our ambitions are getting bigger and bigger with each new iteration of the design. It is going to be really something, and it is going to be worth a wait 😉
addedApart from that, we are also starting a new board game design project which will be announced and you will be able to follow its progress on our main game website. We are a game design company and we like to mix it up a bit - some computer games, some board games, maybe even both versions of the same system. We'll see how it goes!
addedNote: each new update is well tested before release, but if you happen to find any bugs or technical issues - please let us know. That way we can help you and others to have a great gaming experience.
changedBattle MapsYou have played a scenario for hours, hitting that enemy where it hurts, sweating on the desert sands and finally winning the day. Wouldn't you love to have a good, clean map showing your exploits. The kind of map that belongs to the historical atlases, with units and arrows pointing in various directions. Well you have now! We bring you Battle Maps 2000 Extraordinaire!
changedBattle MapsHow does it work? Each time you finish a scenario (either by winning or losing), and after you close the Battle Stats screen (by pressing Escape key) - a battle map will appear. Here you will see the situation for each day of fighting. You will be able to flip through these maps using buttons in the panel below (or your arrow keys), or maybe view it as a slideshow.

Attack at Dawn: North Africa changes

addedCheers folks! We bring you another update, where we iron out those creases and add some new and interesting features. Our favourite is Battle Maps - a series of maps you get after each played scenario. You get to see what you and your opponent actually did, on a beautiful map belonging to one of those historical atlases!
addedAnd here is an update on what we are working on right now. With this update we have done all the planned major updates. From now on we will be focusing solely on upgrading the system with the Grand Campaign features we discussed before. We have already started the process, and our ambitions are getting bigger and bigger with each new iteration of the design. It is going to be really something, and it is going to be worth a wait 😉
addedApart from that, we are also starting a new board game design project which will be announced and you will be able to follow its progress on our main game website. We are a game design company and we like to mix it up a bit - some computer games, some board games, maybe even both versions of the same system. We'll see how it goes!
addedNote: each new update is well tested before release, but if you happen to find any bugs or technical issues - please let us know. That way we can help you and others to have a great gaming experience.
changedYou have played a scenario for hours, hitting that enemy where it hurts, sweating on the desert sands and finally winning the day. Wouldn't you love to have a good, clean map showing your exploits. The kind of map that belongs to the historical atlases, with units and arrows pointing in various directions. Well you have now! We bring you Battle Maps 2000 Extraordinaire!

Cheers folks! We bring you another update, where we iron out those creases and add some new and interesting features. Our favourite is Battle Maps - a series of maps you get after each played scenario. You get to see what you and your opponent actually did, on a beautiful map belonging to one of those historical atlases!

And here is an update on what we are working on right now. With this update we have done all the planned major updates. From now on we will be focusing solely on upgrading the system with the Grand Campaign features we discussed before. We have already started the process, and our ambitions are getting bigger and bigger with each new iteration of the design. It is going to be really something, and it is going to be worth a wait 😉

Apart from that, we are also starting a new board game design project which will be announced and you will be able to follow its progress on our main game website. We are a game design company and we like to mix it up a bit - some computer games, some board games, maybe even both versions of the same system. We'll see how it goes!

That's that from the Panzer Division Team. We wish you happy holidays, lots of free time and enjoyment and many interesting gameplays! 🎅

Tom

Note: each new update is well tested before release, but if you happen to find any bugs or technical issues - please let us know. That way we can help you and others to have a great gaming experience.

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What's new in this version

Battle Maps

You have played a scenario for hours, hitting that enemy where it hurts, sweating on the desert sands and finally winning the day. Wouldn't you love to have a good, clean map showing your exploits. The kind of map that belongs to the historical atlases, with units and arrows pointing in various directions. Well you have now! We bring you Battle Maps 2000 Extraordinaire!

How does it work? Each time you finish a scenario (either by winning or losing), and after you close the Battle Stats screen (by pressing Escape key) - a battle map will appear. Here you will see the situation for each day of fighting. You will be able to flip through these maps using buttons in the panel below (or your arrow keys), or maybe view it as a slideshow.

But that's not all! You will also have two options for saving those maps to your computer. You can save a single map, or even an entire map series as JPG images on your desktop. That way you can share those maps via socials with your friends, and store them for safekeeping and analysing. Isn't that something, your own historical maps!

We hope you'll like this feature. If it becomes a hit, we'll expand on it later on.

Combat Info Update

We expanded the combat info a bit, giving you that one more level of awareness that's always needed while fighting. First of all, we upgraded the Combat Panel - it now shows total Morale and Strength losses for each target unit. These totals are shown as headers, with bigger and bolder fonts and here you can see the total moral which one enemy unit is losing. Below those totals you have a detailed list of each of attacking units, showing how much each of these units damages the target, and how big are their individual Combat Differential and

Source

Steam News / 22 December 2022

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