Work on the February update is well underway, as of today I have added four new swords to the game, a normal version and a rusted/damage version, so technically eight new swords.
Full notes
Full ATOYO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
Balance
addedWork on the February update is well underway, as of today I have added four new swords to the game, a normal version and a rusted/damage version, so technically eight new swords. So alongside the long sword, and now we have a falchion, a gladius, a scimitar and a claymore. these are defaults, these are the basic swords i wanted in the game before 1.0, and there is so much more I have planned, there are 116 more default items to add to the game before I go back to working on story mode. so 4 down 116 more to go.
ATOYO changes
addedWork on the February update is well underway, as of today I have added four new swords to the game, a normal version and a rusted/damage version, so technically eight new swords. So alongside the long sword, and now we have a falchion, a gladius, a scimitar and a claymore. these are defaults, these are the basic swords i wanted in the game before 1.0, and there is so much more I have planned, there are 116 more default items to add to the game before I go back to working on story mode. so 4 down 116 more to go.
Work on the February update is well underway, as of today I have added four new swords to the game, a normal version and a rusted/damage version, so technically eight new swords. So alongside the long sword, and now we have a falchion, a gladius, a scimitar and a claymore. these are defaults, these are the basic swords i wanted in the game before 1.0, and there is so much more I have planned, there are 116 more default items to add to the game before I go back to working on story mode. so 4 down 116 more to go.