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- Atomik: RunGunJumpGun
End of Summer Benefit Sale Now Available!
Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment pu…
Announcement1 changeBalance - Atomik: RunGunJumpGun
End of Summer Benefit Sale Now Available!
Hey there again you lovely people! The next few days are going to be really special for us, as we’ve teamed-up with the amazing folks from One Gamer Fund and have put our entire library of Good Shepherd Entertainment pu…
Announcement1 changeBalance - Atomik: RunGunJumpGun
RunGunJumpGun Now Available in your pocket!
Hey there guys, We've been listening to the many requests for a mobile version of the game that we've received from the community and gaming press alike, and we're thrilled to announce that RunGunJumpGun is now availabl…
Store1 change - Atomik: RunGunJumpGun
RunGunJumpGun Now Available in your pocket!
Hey there guys, We've been listening to the many requests for a mobile version of the game that we've received from the community and gaming press alike, and we're thrilled to announce that RunGunJumpGun is now availabl…
Store1 change - Atomik: RunGunJumpGun
Little Update
Some people with high refresh rate monitors have been reporting that the game runs way too fast. I've just put out an update that should automatically override VSync if the game detects frame rates too high (We're suppo…
Announcement - Atomik: RunGunJumpGun
Little Update
Some people with high refresh rate monitors have been reporting that the game runs way too fast. I've just put out an update that should automatically override VSync if the game detects frame rates too high (We're suppo…
Announcement - Atomik: RunGunJumpGun
RunGunJumpGun coming August 31st from ThirtyThree and Gambitious
We're beyond thrilled to announce today that we'll be working with Gambitious Digital Entertainment to release RunGun this summer. Besides them having worked hard to bring several amazing games to life, they're also som…
Announcement - Atomik: RunGunJumpGun
RunGunJumpGun coming August 31st from ThirtyThree and Gambitious
We're beyond thrilled to announce today that we'll be working with Gambitious Digital Entertainment to release RunGun this summer. Besides them having worked hard to bring several amazing games to life, they're also som…
Announcement - Atomik: RunGunJumpGun
World 2 out now! (Sorry 'bout the atomiks!)
RunGunJumpGun 0.2.0-beta – AtomikTummy is out now! The good: -refined difficulty in World 1 -World 2 now playable! Let us know what you think. We're seeking feedback. -A bunch of graphics fiddled with. -Some new writing…
Announcement1 changeCompatibility - Atomik: RunGunJumpGun
World 2 out now! (Sorry 'bout the atomiks!)
RunGunJumpGun 0.2.0-beta – AtomikTummy is out now! The good: -refined difficulty in World 1 -World 2 now playable! Let us know what you think. We're seeking feedback. -A bunch of graphics fiddled with. -Some new writing…
Announcement1 changeCompatibility - Atomik: RunGunJumpGun
Changelog 2016-19-4
RunGunJumpGun 0.1.0-beta – LaughingPup New: Crazy trail path behind bullets. Changed: Levels 'Descentropy', 'Xlabraxian Soda Pop', 'Master Blaster', 'Labsynth', 'I’ll Have One of Everything' moved later for better diffi…
Announcement5 changesCompatibilityGameplay - Atomik: RunGunJumpGun
Changelog 2016-19-4
RunGunJumpGun 0.1.0-beta – LaughingPup New: Crazy trail path behind bullets. Changed: Levels 'Descentropy', 'Xlabraxian Soda Pop', 'Master Blaster', 'Labsynth', 'I’ll Have One of Everything' moved later for better diffi…
Announcement5 changesCompatibilityGameplay - Atomik: RunGunJumpGun
Updates to Graphics and Music
While Logan has been huffing away with his regular improvements, Jordan and I backtracked a little bit to improve the look and feel of the first world. For my part, it meant totally changing the ruleset the defines how…
Announcement1 changeFixUI/audio - Atomik: RunGunJumpGun
Updates to Graphics and Music
While Logan has been huffing away with his regular improvements, Jordan and I backtracked a little bit to improve the look and feel of the first world. For my part, it meant totally changing the ruleset the defines how…
Announcement1 changeFixUI/audio
