Full notes
Full Atomic Space Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Store
Atomic Space Command
Release 0.9.2 "DEVIL STAR" Halloween Update
BUILD NOTES
With Atomic Space Command Release 0.9.2 "DEVIL STAR" we bring you some Halloween fun along with our first big update! You'll find scary retro-scifi space stuff mashed up with a bit of occult in the tradition of schlocky 50s horror films like Devil Girl from Mars and This Island, Earth.
FEATURES
New Commander: MOON MUTANT X-55. This denizen of the Devil Star
System 666 will serve you, Overlord, for the right price! You will find its weaponry stats... pleasing.
New Arena: System 666. Five equidistant planets orbit a 5-pointed singularity of terror!
- Stay on TargetHUD targeting and UI improved for blaster turrets (circle reticle), and fixed blaster (square reticle).
Criticals! Blasters cause 3X damage when square-cornered crit indicators are held on target long enough - you will see the reticle corners turn red.
Computerized Minions! AI options added to solar systems for build speed difficulty and number of AI cutters.
Stay on Target Part Deux! Added targeting system keys for closest target and target cycling.
Hellspace! New UI Artwork including Halloween theming.
Have It Your Way! New Settings screen with Display Options, Audio Settings, Input Keyboard Mapping, and Keyboard Default Layout illustration.
Try Not To Die... And Learn! New and updated Tutorial Videos.
FIXES
Fixed camera rotation issues.
Fixed nullref breaking ship.
Fixes for images and pricing in in-game Store.
Many other fixes.
Thanks for playing, cadets! Please tell your friends to come on by and check out the game! - The ASC Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
