What changed
0 fixes1 addition0 changes0 removals
addedSteam post image A new secret stage titled ''Subaquatic'' and boss is now available, only accessible in Hypermode. A new secret weapon has now been added to the game. Life extends through scoring are now less frequent across game sessions. Bug fix: Artifact at the end of stage 7 no longer has a hitbox/can't hurt the player. Bug fix: Boss 7 spiral-ball attacks no longer overlap in Hypermode if damaged too quickly. Minor Patch: The Tri-beam has been nerfed, again (this thing does way too much damage) Minor Patch: The red enemy aircraft bullets are now a brighter orange for more visibility. Hard mode changes: Player starting lives are set to 5 instead of 11 reduced the amount of lives pickups. Increased the amount of secret crystals in later hypermode stages.
Atomanta changes
addedSteam post image A new secret stage titled ''Subaquatic'' and boss is now available, only accessible in Hypermode. A new secret weapon has now been added to the game. Life extends through scoring are now less frequent across game sessions. Bug fix: Artifact at the end of stage 7 no longer has a hitbox/can't hurt the player. Bug fix: Boss 7 spiral-ball attacks no longer overlap in Hypermode if damaged too quickly. Minor Patch: The Tri-beam has been nerfed, again (this thing does way too much damage) Minor Patch: The red enemy aircraft bullets are now a brighter orange for more visibility. Hard mode changes: Player starting lives are set to 5 instead of 11 reduced the amount of lives pickups. Increased the amount of secret crystals in later hypermode stages.
Steam post image A new secret stage titled ''Subaquatic'' and boss is now available, only accessible in Hypermode. A new secret weapon has now been added to the game. Life extends through scoring are now less frequent across game sessions.
Bug fix
Artifact at the end of stage 7 no longer has a hitbox/can't hurt the player.
Bug fix
Boss 7 spiral-ball attacks no longer overlap in Hypermode if damaged too quickly.
Minor Patch
The Tri-beam has been nerfed, again (this thing does way too much damage)
Minor Patch
The red enemy aircraft bullets are now a brighter orange for more visibility.
Hard mode changes
Player starting lives are set to 5 instead of 11 reduced the amount of lives pickups. Increased the amount of secret crystals in later hypermode stages.