Repeated intro
What changed
1 fix1 addition1 change0 removals
addedI've updated the game to address some issues and add in additional features:
changed0.91 -> 0.911 - Changed traffic system (for cars) to properly spawn cars from road nodes rather than from a hidden position under buildings. This way, vehicles can be pooled and reused when needed. Traffic will now appear more regularly, as opposed to roads looking empty when panning to a new area. This system is also more performant. I've also made traffic more dense. There are still a few issues with vehicles sometimes losing their way. - Added being able to paint additional blocks. - Improved mapping of paint on blocks to make collision detection during painting better.
fixedFixed issue with painting certain blocks (due to a rounding error in a vector). - Fixed part of text missing in tooltip when placing buildings. - Fixed commercial buildings being locked in "Basic city planning" tutorial. - Fixed tutorialwindow sometimes not closing. - Fixed there being a few missing blocks in the tourism tutorial. - Fixed being able to destroy special blocks even when buildings were placed on top.
Atmocity changes
addedI've updated the game to address some issues and add in additional features:
changed0.91 -> 0.911 - Changed traffic system (for cars) to properly spawn cars from road nodes rather than from a hidden position under buildings. This way, vehicles can be pooled and reused when needed. Traffic will now appear more regularly, as opposed to roads looking empty when panning to a new area. This system is also more performant. I've also made traffic more dense. There are still a few issues with vehicles sometimes losing their way. - Added being able to paint additional blocks. - Improved mapping of paint on blocks to make collision detection during painting better.
fixedFixed issue with painting certain blocks (due to a rounding error in a vector). - Fixed part of text missing in tooltip when placing buildings. - Fixed commercial buildings being locked in "Basic city planning" tutorial. - Fixed tutorialwindow sometimes not closing. - Fixed there being a few missing blocks in the tourism tutorial. - Fixed being able to destroy special blocks even when buildings were placed on top.
I've updated the game to address some issues and add in additional features:
0.91 -> 0.911 - Changed traffic system (for cars) to properly spawn cars from road nodes rather than from a hidden position under buildings. This way, vehicles can be pooled and reused when needed. Traffic will now appear more regularly, as opposed to roads looking empty when panning to a new area. This system is also more performant. I've also made traffic more dense. There are still a few issues with vehicles sometimes losing their way. - Added being able to paint additional blocks. - Improved mapping of paint on blocks to make collision detection during painting better.