Full notes
Full ATLYSS update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
A new quick hotfix patch is released. Lobbies will need to be re-hosted due to serverside changes.
Finalized condition issues, creating a check for indefinite durations for validation. Please continue to report this if it still occurs, and specify where it happens.
Shadow Ward now has a proper duration.
Galius no longer jumps if stunned.
Updated animation checking for chang all-fours running for netsync. The check is not finalized.
Reverted the text mesh pro (sorry modders) for the chatbox input field due to an assortment of issues that weren't worth adjusting for.
Source
Changelog.gg summarizes and formats this update. How we read updates.
