Full notes
Full Atlas Architect update
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Repeated intro
Hello
What changed
- Compatibility
- UI and audio
- Gameplay
- Balance
- Maps
I just released a small bug fixing patch on the Beta Branch so you'll only get this update if you are on the Beta branch. It includes a few different things. One of the major changes is that cities have a new look to them. This is in preparation for the next patch which is very content focused and will have several new biomes as well as an expanded way of combining biomes (city + desert) or (village + snow). It's still in the works so it might take a couple of weeks.
Here are the patch notes for this bug patch:
Features:
Re-arranged the UI a bit in preparation for the next patch. Water and Natural features are now combined under one button in the menu to the right.
Updated look for cities and villages
Updated color palette to match the new buildings
Living World:
I have started preparing for the living world things that I will add in the future. The small addition here is the ability to spawn depending on tiles. Houses now have a chance to spawn smoke coming from the chimney.
Bug Fixes for these issues:
Labels don't save sizes of the label correctly
When typing a label, if you press "F" it frames the world. It shouldn't frame the world when typing in labels.
Labels reappear after loading a saved map, even if you delete them and save.
A lot of props have green color instead of whatever color they are supposed to have.
That's it for now! I am really looking forward to the next update which will have more things to play around with!
Thanks /Danial
Source
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