HomeGamesUpdatesPricingMethodology
Steam News23 February 20251y ago

Massive Update - The First of Many!

Commanders, the next era of Athralis Tower Defense begins now! This is the first of many major updates rolling out over the next few months, bringing huge campaign revamps, new enemies, improved mechanics, and fresh con

Full notes

Full Athralis Tower Defense update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes13 additions11 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
  • Balance
  • Events
addedCommanders, the next era of Athralis Tower Defense begins now! This is the first of many major updates rolling out over the next few months, bringing huge campaign revamps, new enemies, improved mechanics, and fresh content to the battlefield.
changedRevamped Tutorial Map & UI Update for a smoother experience.
addedCampaign Maps Enhanced with new objects, background terrain, and unique mechanics.
changedAll Campaign Maps Are Now Playable! – The first campaign map is fully available with cutscenes and campaign functionality. The rest of the maps have been temporarily placed in Defense/Spotlight Mode until they are fully integrated into the campaign. You can still play them now, but they will not yet have cutscenes or campaign-specific mechanics.
addedNew Functionality & Mechanics
changedCutscenes & Background Terrain Models for deeper immersion.

Athralis Tower Defense changes

addedCommanders, the next era of Athralis Tower Defense begins now! This is the first of many major updates rolling out over the next few months, bringing huge campaign revamps, new enemies, improved mechanics, and fresh content to the battlefield.
changedRevamped Tutorial Map & UI Update for a smoother experience.
addedCampaign Maps Enhanced with new objects, background terrain, and unique mechanics.
changedAll Campaign Maps Are Now Playable! – The first campaign map is fully available with cutscenes and campaign functionality. The rest of the maps have been temporarily placed in Defense/Spotlight Mode until they are fully integrated into the campaign. You can still play them now, but they will not yet have cutscenes or campaign-specific mechanics.
addedNew Functionality & Mechanics

Commanders, the next era of Athralis Tower Defense begins now! This is the first of many major updates rolling out over the next few months, bringing huge campaign revamps, new enemies, improved mechanics, and fresh content to the battlefield.

Campaign Overhaul

  • Revamped Tutorial Map & UI Update for a smoother experience.

  • Campaign Maps Enhanced with new objects, background terrain, and unique mechanics.

  • First-Ever Campaign Cutscenes to bring the story to life!

  • All Campaign Maps Are Now Playable! – The first campaign map is fully available with cutscenes and campaign functionality. The rest of the maps have been temporarily placed in Defense/Spotlight Mode until they are fully integrated into the campaign. You can still play them now, but they will not yet have cutscenes or campaign-specific mechanics.

New Functionality & Mechanics

  • Cutscenes & Background Terrain Models for deeper immersion.

  • Wave Mode Improvements & Better Edit Mode UI.

  • Colorable Lighting & Trigger Object ID Setter in Edit Mode.

  • Towers now increase in price per placement for better balance.

  • Campaign Maps now have unique loadouts separate from the Arsenal Loadout.

Entity & Enemy Updates

  • New Enemy Models & Improved Movement.

  • New Foes Join the Fight: Heavy Skrizik & Guardian Drone.

  • Drones & Mechs Now Fire at Towers, adding a new challenge!

  • New Tower Type: Spawner Towers – Deploy units that travel to the enemy spawn.

Audio & Music Enhancements

  • New Lobby Soundtrack.

  • New Wave Mode & Bossfight Music.

Map & Object Additions

  • Customizable Light Properties.

  • New Environmental Objects: Mushrooms, Pine Trees, Snowy Pine Trees.

  • New Interactive Objects: Rocket Silo Trigger, Additional Trigger Objects.

  • Several Map-Specific Objects for More Dynamic Battlefields.

Gameplay & UI Enhancements

  • Major Balancing Improvements.

  • Refined UI for a Smoother Experience.

This update is just the beginning—expect even bigger content drops in the coming months! Jump in now, test the new campaign maps, and experience the first fully functional level with cutscenes and dialogue. Keep in mind that aspects of the cutscenes and dialogue are subject to change as we are trying to constantly improve the user’s experience. Your feedback is invaluable as we continue expanding and refining the game.

Prepare for battle, Commander. The Athral Vanguard is only getting stronger.

Source

Steam News / 23 February 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.