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Steam News6 February 20264mo ago

Compass directions and changes to radar tags - Update Notes February 6th

This update is now live on the public beta (if this update is stable the default branch will also be moved to this version soon).

Full notes

Full ATC Ground Point update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes8 additions3 changes1 removal
  • Compatibility
  • Gameplay
  • Fixes
  • UI and audio
addedThis update is now live on the public beta (if this update is stable the default branch will also be moved to this version soon). It adds, among other things, compass directions for pushbacks and changes to radar tags (also known as radar labels).
addedCalculations have been added to the game to automatically detect the pushback end positions for facing north, east, south and west. This works well in most cases however always take a look in the pushback view window before sending the command. The pushback stop points are still visible in that window just that some now have N, E, S or W instead of a number.
addedAdded compass directions for pushbacks.
fixedFixed airplane's path not disappearing when deleted manually.
fixedFixed issue with flightsim hardware interacting with UI.
fixedFixed zoom changing when scrolling in UI.

ATC Ground Point changes

addedThis update is now live on the public beta (if this update is stable the default branch will also be moved to this version soon). It adds, among other things, compass directions for pushbacks and changes to radar tags (also known as radar labels).
addedCalculations have been added to the game to automatically detect the pushback end positions for facing north, east, south and west. This works well in most cases however always take a look in the pushback view window before sending the command. The pushback stop points are still visible in that window just that some now have N, E, S or W instead of a number.
addedAdded compass directions for pushbacks.
fixedFixed airplane's path not disappearing when deleted manually.
fixedFixed issue with flightsim hardware interacting with UI.

This update is now live on the public beta (if this update is stable the default branch will also be moved to this version soon). It adds, among other things, compass directions for pushbacks and changes to radar tags (also known as radar labels).

Calculations have been added to the game to automatically detect the pushback end positions for facing north, east, south and west. This works well in most cases however always take a look in the pushback view window before sending the command. The pushback stop points are still visible in that window just that some now have N, E, S or W instead of a number.

Secondly, it is now possible to choose which data fields are visible on the radar tag depending on if the aircraft is selected, on frequency or off frequency. The settings can be found under the Radar Tags tab in Settings. Please note that if an aircraft is selected the information found on the tag is now displayed at the top of the pop up menu (and the radar tag does not change).

Thanks for playing!

Changelog:

  • Added compass directions for pushbacks.

  • Fixed airplane's path not disappearing when deleted manually.

  • Fixed issue with flightsim hardware interacting with UI.

  • Fixed zoom changing when scrolling in UI.

  • Added key to start input with callsign from latest message already in input.

  • Added possibility to set pan view button/key (found in Keys settings tab as View Pan).

  • Fixed bug with animation speed of show/hide flight list being effected by game speed.

  • Added options for what fields on the airplane tag should be visible based on if the airplane is selected / on freq. / off freq.

  • Removed follow as an option during pushback and towing.

  • Fixed UI bug on runway direction window.

  • Fixed issue with path to stand 264 at ZSSS.

  • Fixed airplanes being towed getting stuck sometimes after pushback from stand.

  • Added toggle for taxiway and stand labels.

  • Fixed visual bug in runway layout window.

  • Fixed issues with label not showing for holding points.

  • Added calculations so exit point can be selected automatically when crossing even if there is not a holding point with same taxiway name on other side of runway.

  • Changed connections from stand to taxiway at EFHK and other fixes.

  • Changed the system for data on radar tags.

  • Changed shortcut choice function to allow extra mouse buttons and scroll wheel as shortcut keys.

Source

Steam News / 6 February 2026

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