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Steam News27 November 20223y ago

Atama 1.06.1 Release Notes

Atama 1.06.1 is a bug fix release addressing several minor issues. Changelist: Fix a bug where Kaede's death scream on story and dev commentary mode would sometimes awkwardly play after the full death animation.

Full notes

Full Atama update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes0 additions0 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
fixedFix a bug where Kaede's death scream on story and dev commentary mode would sometimes awkwardly play after the full death animation.
fixedFixed Kaede's crouch animation hovering a little over the ground.
fixedFix a bug where random sound effects (most notably the crows in Manor) would still play while gazing through enemies not in the area where the sound effect originates
fixedFix a small issue where the player could clip/see into into the giant stone head
fixedFix a small story/dev comm bug where remote viewing ambient sounds would continue if you died while viewing the last remaining enemy in an area.
fixedFix minor visual issues in Servants' Quarters along with an issue that would sometimes make you return from crouching to standing in certain places in Servants' Quarters

Atama changes

fixedFix a bug where Kaede's death scream on story and dev commentary mode would sometimes awkwardly play after the full death animation.
fixedFixed Kaede's crouch animation hovering a little over the ground.
fixedFix a bug where random sound effects (most notably the crows in Manor) would still play while gazing through enemies not in the area where the sound effect originates
fixedFix a small issue where the player could clip/see into into the giant stone head
fixedFix a small story/dev comm bug where remote viewing ambient sounds would continue if you died while viewing the last remaining enemy in an area.

Atama 1.06.1 is a bug fix release addressing several minor issues.

Changelist:

  • Fix a bug where Kaede's death scream on story and dev commentary mode would sometimes awkwardly play after the full death animation.

  • Fixed Kaede's crouch animation hovering a little over the ground.

  • Fix a bug where random sound effects (most notably the crows in Manor) would still play while gazing through enemies not in the area where the sound effect originates

  • Fix a small issue where the player could clip/see into into the giant stone head

  • Fix a small story/dev comm bug where remote viewing ambient sounds would continue if you died while viewing the last remaining enemy in an area.

  • Fix minor visual issues in Servants' Quarters along with an issue that would sometimes make you return from crouching to standing in certain places in Servants' Quarters

  • Fix an issue where for some monitors, the proper resolution options would not be listed on settings.

Source

Steam News / 27 November 2022

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