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Steam News19 October 20169y ago

Beta Update 2.5.10

Greetings! update 2.5.10 for beta version has been released. Updates & Fixes: -Updated lighting and reflection captures at dyer’s office -Updated lighting and ambient/fog at harbor map -Base Camp lights rebuilt, updated

Full notes

Full At the Mountains of Madness update

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Repeated intro

Greetings! update 2.5.10 for beta version has been released. Updates & Fixes: -Updated lighting and reflection captures at dyer’s office -Updated lighting and ambient/fog at harbor map -Base Camp lights rebuilt, updated terrain and materials -Cave lighting and reflections updated -Updated material specularity / roughness at some models / characters -Fixed flickering lighting errors at mountains map and LOD’s -Fixed LOD’s distance draw at some maps -Fixed some pawn’s physics -Some stationary lights have been changed to dyamic -Fixed collisions at some actors / meshes

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedGreetings! update 2.5.10 for beta version has been released. Updates & Fixes: -Updated lighting and reflection captures at dyer’s office -Updated lighting and ambient/fog at harbor map -Base Camp lights rebuilt, updated terrain and materials -Cave lighting and reflections updated -Updated material specularity / roughness at some models / characters -Fixed flickering lighting errors at mountains map and LOD’s -Fixed LOD’s distance draw at some maps -Fixed some pawn’s physics -Some stationary lights have been changed to dyamic -Fixed collisions at some actors / meshes

At the Mountains of Madness changes

fixedGreetings! update 2.5.10 for beta version has been released. Updates & Fixes: -Updated lighting and reflection captures at dyer’s office -Updated lighting and ambient/fog at harbor map -Base Camp lights rebuilt, updated terrain and materials -Cave lighting and reflections updated -Updated material specularity / roughness at some models / characters -Fixed flickering lighting errors at mountains map and LOD’s -Fixed LOD’s distance draw at some maps -Fixed some pawn’s physics -Some stationary lights have been changed to dyamic -Fixed collisions at some actors / meshes

Source

Steam News / 19 October 2016

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