In this update1
Full notes
Full At Light Speed update
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Repeated intro
Hello Explorers!
What changed
- Performance
- Gameplay
- UI and audio
At Light Speed changes
Get ready to push your platforming skills to the limit as At Light Speed unveils its first major content update with Patch 2.0. This update is packed with new movement abilities, obstacles, level sections, upgraded visuals, and enhancements that will take your space exploration experience to new heights. Patch 2.0 introduces a wealth of content designed to challenge even the most seasoned players. Whether you’re a speedrunner or a casual explorer, the new features in this update will add depth and excitement to every playthrough. With refined gameplay mechanics and fresh challenges, it’s time to see how fast you can escape the desolation of deep space.
Key Features of Patch 2.0:
New Abilities
Master new movement that will change the way you navigate the cosmos.
Challenging Obstacles
Face off against a variety of new obstacles that will test your reflexes and precision.
Expanded Level Sections
Discover newly designed areas that will push your platforming skills to the edge.
Visual Upgrades
Enjoy enhanced graphics and visual effects that make every jump and boost feel more fluid.
Quality of Life Improvements
Experience smoother gameplay with a host of enhancements and optimizations.
New Achievements
Nuff said!
Patch Notes
Added two new movement abilities - useable while airborne
Double jump boost ability added - player jumps midair with 90% effectiveness
Anti gravity ability added - player pauses mid air for .5 seconds
Added massive new obstacles - lasers, so many
Revamped existing level sections in the early and midgame
Added 7 optional checkpoints
Added in game timer
Added hall of fame
Added new UI elements
Added more difficult but more rewarding optional jumps
Added new achievements
Improved player control smoothness and responsiveness
Improved player hitboxes
Improved obstacle hitboxes
Improved coyote jumping
Source
Changelog.gg summarizes and formats this update. How we read updates.
