Full notes
Full AstroMart Adventures update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Fixes
AstroMart Adventures changes
Breaking Change - Raw and Cooked Snail Meat will disappear after game load. They received an internal rename and hence the game loader will not find them. All newly harvested snails will of course work as expected.
New - Hot Food Display. A shelf used to present your cooked dishes to customers.
New - Raw snail meat can now be placed in the cooling shelf. Think of it like sushy.
New/Changed - Grill no longer has a place point. Place items any way you like over the flames and they will cook and burn as expected.
New - Objects can be destroyed, grab the red ball for 1-2 seconds and it will destroy the furniture.
Changed - Guns moved a bit further back to not interfere with picking up stuff so easily.
Changed - Bats chirp less, maximum of 2 bat crowds can be in store at once.
Changed - When there is no checkout or/and shelves in your store, customers won't bother and just leave. Make sure they have a checkout to order stuff, and at least one shelf to keep some of them entertained.
Fixed - Guns no longer disappear/shift/move when changing height.
Fixed - Items that are free when there are none in store, like checkout and normal shelf, will show .correct pricing
Fixed - Gasbottle, Gun, Pickaxe can no longer be placed in inventory.
Source
Changelog.gg summarizes and formats this update. How we read updates.
