Full notes
Full Astrobuilder update
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Repeated intro
Hello Builders,
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Astrobuilder changes
This update focuses on improvements and fixes to Military Factions, ship skills, MODs, and various interface issues. Here's what you can experience in the game after this update:
Ⅰ. Military Gameplay and Ship Skill Improvements
● Added 4 new learnable ship skills, further expanding fleet development and tactical options.
● The "My Faction" feature on the World Map now supports Military Factions, making it easier to view and manage the faction you belong to.
● Improved the Military Faction diplomacy interface for clearer information and controls.
● Improved starting goal adaptation for different identities, reducing display issues with goals across different identity paths.
● Adjusted the Cruiser icon assets to improve ship recognizability.
Ⅱ. Shop and Faction Interface Fixes
● The item interface can now be opened to view details even when the stock of a valuable item is 0.
● Fixed an issue where information on the faction quick-access panel displayed incorrectly.
Ⅲ. MOD Fixes
● Bodyguards are now disabled during personal combat triggered by a rebellion, ensuring the relevant characters complete personal combat on their own.
● Fixed an issue in MODs where newly created Guild IDs could duplicate, reducing configuration conflicts and content errors.
Thank you, as always, for your continued feedback on Version 0.12. We'll keep improving the game based on your recent feedback.
WA Studio
July 31, 2016
Source
Changelog.gg summarizes and formats this update. How we read updates.
