Full notes
Full Astrobase Command update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Welcome back aboard! Hello to all! All crews have returned from offworld and all hands are back on deck. Daniel – @Polygonatron Hi Everybody! This week I jumped straight into making another pass over the game to figure out if there are some things that need to make sounds that aren’t currently on our list of things that should make sounds. I found a whole bunch of things during this process, this should hearing what’s up in Astrobase Command a whole lot easier! Dave – @Dave_Astrobase Hey guys, this week I’ve been working on a procedural main storyline hooking in from the intro. So at first glance it will be an intro upgrade, and then the stories will go somewhere. Cam Hi guys, This week I’ve been looking into upgrading the engine to gain access to new features and adding analytics to the game to help identify bottlenecks in play. Max – @Max_Shields Hello all, I’ve been working on some test ads and other marketing stuff. Oh, and dealing with barfing kids. Lots and lots of barf. Soooooo much barf. ----- Want to chat with us or other players about the game? Come join us on Discord discord.gg/jellyfishgames Interested in supporting the work we’re doing on an ongoing basis? Check out our Patreon patreon.com/jellyfishgames Remember to Wishlist Astrobase Command on Steam if you haven’t already!
Source
Changelog.gg summarizes and formats this update. How we read updates.
