The Computer Opponents have been improved in Astro4x. Computer players will now attack nearby ships in a much more efficient manner.
Full notes
Full Astro4x update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition2 changes0 removals
Gameplay
Events
changedThe Computer Opponents have been improved in Astro4x. Computer players will now attack nearby ships in a much more efficient manner. See gif below:
changedIn this gif, the orange ai player is tasking each ship with a different target to attack. Prior to this update, the ai player would task all ships to attack the same ship, which led to states where the ai was easily beatable if baited correctly. Now, the ai is much, much harder to defeat. Unit visibility has been improved as well, now showing the selected units movement area in a better, simple visual manner :
addedIn addition, the user now has more control over player ai. From the options screen, the user can select who controls the blue player at any time they want to, using any ai or human input. This lets users take control of ai vs ai games that they find interesting, or pause ai vs ai games to completely inspect the board and all events generated that turn. Other Notable additions with this update include: + improved and expanded help screen
Astro4x changes
changedThe Computer Opponents have been improved in Astro4x. Computer players will now attack nearby ships in a much more efficient manner. See gif below:
changedIn this gif, the orange ai player is tasking each ship with a different target to attack. Prior to this update, the ai player would task all ships to attack the same ship, which led to states where the ai was easily beatable if baited correctly. Now, the ai is much, much harder to defeat. Unit visibility has been improved as well, now showing the selected units movement area in a better, simple visual manner :
addedIn addition, the user now has more control over player ai. From the options screen, the user can select who controls the blue player at any time they want to, using any ai or human input. This lets users take control of ai vs ai games that they find interesting, or pause ai vs ai games to completely inspect the board and all events generated that turn. Other Notable additions with this update include: + improved and expanded help screen
The Computer Opponents have been improved in Astro4x. Computer players will now attack nearby ships in a much more efficient manner. See gif below:
In this gif, the orange ai player is tasking each ship with a different target to attack. Prior to this update, the ai player would task all ships to attack the same ship, which led to states where the ai was easily beatable if baited correctly. Now, the ai is much, much harder to defeat. Unit visibility has been improved as well, now showing the selected units movement area in a better, simple visual manner :
In addition, the user now has more control over player ai. From the options screen, the user can select who controls the blue player at any time they want to, using any ai or human input. This lets users take control of ai vs ai games that they find interesting, or pause ai vs ai games to completely inspect the board and all events generated that turn. Other Notable additions with this update include: + improved and expanded help screen