Repeated intro
What changed
0 fixes0 additions6 changes0 removals
- UI and audio
- Balance
- Compatibility
changedSooooo, yeah, surprise! We're cooking up an update to Astro Joust. This all started after our last Dev Thunderdome (our office tournament, winner gets bragging rights, and chooses lunch) and the audio on our stream was totally messed up. After a quick bit of digging we found that our audio code was never hooked up to the mixer, so it was blasting at full vol and ignoring the vol settings. This lead me down a bit of a rabbit hole of looking for other minor tweaks and improvements, since I was mucking around in the project anyway. One thing lead to another, and viola! Here we are with a full fledged update:
changedLeaderboard - Find where you stack up on the Global leaderboard
changedOptions update - 30/60 FPS toggles, clear save data button
changedAudio volume fix
changedIf you'd like to lend a hand we'd love to get some Beta testers to shake out any bugs that might have cropped up.
changedTo test just right click on Astro Joust in your library, select Properties, click on Betas, select beta - Beta test branch from the dropdown.
Astro Joust changes
changedSooooo, yeah, surprise! We're cooking up an update to Astro Joust. This all started after our last Dev Thunderdome (our office tournament, winner gets bragging rights, and chooses lunch) and the audio on our stream was totally messed up. After a quick bit of digging we found that our audio code was never hooked up to the mixer, so it was blasting at full vol and ignoring the vol settings. This lead me down a bit of a rabbit hole of looking for other minor tweaks and improvements, since I was mucking around in the project anyway. One thing lead to another, and viola! Here we are with a full fledged update:
changedLeaderboard - Find where you stack up on the Global leaderboard
changedOptions update - 30/60 FPS toggles, clear save data button
changedAudio volume fix
changedIf you'd like to lend a hand we'd love to get some Beta testers to shake out any bugs that might have cropped up.
Sooooo, yeah, surprise! We're cooking up an update to Astro Joust. This all started after our last Dev Thunderdome (our office tournament, winner gets bragging rights, and chooses lunch) and the audio on our stream was totally messed up. After a quick bit of digging we found that our audio code was never hooked up to the mixer, so it was blasting at full vol and ignoring the vol settings. This lead me down a bit of a rabbit hole of looking for other minor tweaks and improvements, since I was mucking around in the project anyway. One thing lead to another, and viola! Here we are with a full fledged update:
Features:
Single Player mode - Clear unlimited waves of enemies
Highscore - Track your personal best number of waves cleared
Leaderboard - Find where you stack up on the Global leaderboard
Options update - 30/60 FPS toggles, clear save data button
Audio volume fix
Assorted QoL fixes
If you'd like to lend a hand we'd love to get some Beta testers to shake out any bugs that might have cropped up.
To test just right click on Astro Joust in your library, select Properties, click on Betas, select beta - Beta test branch from the dropdown.
If you have feedback after testing please drop us a note either in the Discussion forms or in our Discord.
As always, thanks for playing!
Jeff