Full notes
Full Astro Heist update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Security
- Compatibility
- Fixes
- Gameplay
- Performance
Astro Heist changes
The main push here has been as a stepping stone before the new levels coming out early next year. I've taken the opportunity to move to Unity 2022.3.62 - Unity had a serious security issue that's now been fixed.
The Remote Player Together issues haven't been resolved yet, so to play this remotely, you'll still need to be on the Steam Client Beta - please see my previous post!
Moved to a newer version of Unity, solving a known security issue
Fixed Radio Buttons for Level Select on Main Menu
Fixed error with EZ Targeting not being selectable
Added lots of guidance for users in selecting things in the main menu.
Improved main menu tutorial
Sneaky performance increase from reducing shadow detail in some places that you'd never notice.
Just a note - although Steam marked us off as inactive, that's WAY more to do with my not using the 'link to build' option on news posts. Oops. Sorry! Game's not abandoned!
Just a reminder that we are always looking for feedback; exploits, overly-easy routes, AI being stuck, any balancing issues, ideas for new levels and new ships, bring 'em all over to the Discord. https://discord.gg/ct9rauM
Source
Changelog.gg summarizes and formats this update. How we read updates.
