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Steam News29 March 201610y ago

Maps 'n Mods Update!

Three new maps and three new modifiers headline this update. Here's the full change log: - Added Dance level: four square barriers move in sync around the center.

Full notes

Full Astro Duel update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedThree new maps and three new modifiers headline this update. Here's the full change log: - Added Dance level: four square barriers move in sync around the center. - Added Loop level: a circular conveyor belt pushes everything around. - Added Maze level: lots of destructible terrain! - Added a Powerups modifier. Now powerups can be disabled. - Added an Unlimited Dash modifier. When enabled dashing will no longer cost ammo, but the dash cooldown will be increased from 0.5 to 0.85 seconds. - Added a Super Dash modifier. - Can now cancel a Jouster boost (or the new Super Dash) by pressing the Powerup button - Starting powerup modifier now shows which powerup is selected before battle. Useful for the "Random" starting powerup option. - Fixed rare pilot "self-kill" bug - Fixed Dash not working while turning with Keyboard controls - Renamed game mode "Headhunters" to be "Ship Hunters" - Renamed game mode "Pilot Execution" to be "Pilot Hunters" - Default game mode is now Pilot Hunters - Reorganized and renamed some of the modifiers in the Advanced Setup menu. Hope you all dig the update!

Three new maps and three new modifiers headline this update. Here's the full change log: - Added Dance level: four square barriers move in sync around the center. - Added Loop level: a circular conveyor belt pushes everything around. - Added Maze level: lots of destructible terrain! - Added a Powerups modifier. Now powerups can be disabled. - Added an Unlimited Dash modifier. When enabled dashing will no longer cost ammo, but the dash cooldown will be increased from 0.5 to 0.85 seconds. - Added a Super Dash modifier. - Can now cancel a Jouster boost (or the new Super Dash) by pressing the Powerup button - Starting powerup modifier now shows which powerup is selected before battle. Useful for the "Random" starting powerup option. - Fixed rare pilot "self-kill" bug - Fixed Dash not working while turning with Keyboard controls - Renamed game mode "Headhunters" to be "Ship Hunters" - Renamed game mode "Pilot Execution" to be "Pilot Hunters" - Default game mode is now Pilot Hunters - Reorganized and renamed some of the modifiers in the Advanced Setup menu. Hope you all dig the update!

Source

Steam News / 29 March 2016

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