Full notes
Full Astro Duel update
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What changed
- UI and audio
Three new maps and three new modifiers headline this update. Here's the full change log: - Added Dance level: four square barriers move in sync around the center. - Added Loop level: a circular conveyor belt pushes everything around. - Added Maze level: lots of destructible terrain! - Added a Powerups modifier. Now powerups can be disabled. - Added an Unlimited Dash modifier. When enabled dashing will no longer cost ammo, but the dash cooldown will be increased from 0.5 to 0.85 seconds. - Added a Super Dash modifier. - Can now cancel a Jouster boost (or the new Super Dash) by pressing the Powerup button - Starting powerup modifier now shows which powerup is selected before battle. Useful for the "Random" starting powerup option. - Fixed rare pilot "self-kill" bug - Fixed Dash not working while turning with Keyboard controls - Renamed game mode "Headhunters" to be "Ship Hunters" - Renamed game mode "Pilot Execution" to be "Pilot Hunters" - Default game mode is now Pilot Hunters - Reorganized and renamed some of the modifiers in the Advanced Setup menu. Hope you all dig the update!
Source
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