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Steam News31 August 202510mo ago

Astro Delivery - Patch Notes v0.2.0

Changes Level timer now counts up from 0 instead of down from a maximum value. Adjusted 1-star and 2-star requirements on several levels to match the new timer system.

Full notes

Full Astro Delivery update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions2 changes0 removals
  • Gameplay
  • Fixes
changedChangesAdjusted 1-star and 2-star requirements on several levels to match the new timer system. 1-star is now easier to achieve (just need to complete the level), so casual players can complete levels without time pressure. 2-star and 3-star remain challenging, rewarding players who want to optimize routes and push for perfect run
changedChangesAdjusted player starting position in Level 5 for better visibility and aesthetics.
fixedFixesCorrected slight misalignment of the player and the package in Level 3 , ensuring both spawn properly on the ground.
fixedFixesFixed an occasional outline artifact appearing around certain letters in the game’s font.
fixedFixesFixed a rare issue where the player could get stuck when moving under ground tiles.
fixedFixesFixed a bug where holding the package and touching a Red Spike with it caused the player to lose, which was not intended.

Changes

  • Level timer now counts up from 0 instead of down from a maximum value.

  • Adjusted 1-star and 2-star requirements on several levels to match the new timer system.

    • 1-star is now easier to achieve (just need to complete the level), so casual players can complete levels without time pressure.

    • 2-star and 3-star remain challenging, rewarding players who want to optimize routes and push for perfect run

  • Adjusted player starting position in Level 5 for better visibility and aesthetics.

Fixes

  • Corrected slight misalignment of the player and the package in Level 3, ensuring both spawn properly on the ground.

  • Fixed an occasional outline artifact appearing around certain letters in the game’s font.

  • Fixed a rare issue where the player could get stuck when moving under ground tiles.

  • Fixed a bug where holding the package and touching a Red Spike with it caused the player to lose, which was not intended.

  • Fixed an issue in Level 6 where the player could not fall through the hole after removing the package.

  • Fixed a problem in Level 6 where jumping on top of the package caused abnormal movement.

  • Fixed a discrepancy where the completion time shown at the end of a level did not match the in-game timer by a few milliseconds.

  • Fixed an issue where the box would not respawn after falling and touching the ground.

Thanks for playing the demo!

Source

Steam News / 31 August 2025

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