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Steam News22 May 20261mo ago

🐾 Astro Burn EA Update v1.9: Speed Zones, Weapon Upgrades & Co-op Fixes

Hello, cosmic co-pilots! We are back with another packed update based straight on your feedback. The cute-’em-up chaos just got faster, slicker, and much more satisfying. Here is what’s new in v1.

In this update5

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Full Astro Burn update

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Repeated intro

Hello, cosmic co-pilots! We are back with another packed update based straight on your feedback. The cute-’em-up chaos just got faster, slicker, and much more satisfying.

What changed

3 fixes6 additions6 changes0 removals
  • Gameplay
  • Fixes
  • Balance
  • Maps
  • UI and audio
addedHere is what’s new in v1.9 :
changed🏎️ Introducing: Speed Zones!The speedrunners asked for it… and we delivered! We have divided the screen into 3 distinct movement zones to give you ultimate control over your pacing and strategies:
added🏆 Scoring TweakWe made a little quality-of-life update to the scoring system. We’ve added a "+" next to the numbers to clearly communicate that No Death and Low Collision achievements are actually sweet bonus points added to your score!
changed⚔️ Weapons OverhaulWe’ve upgraded two of your weapons to make them feel far more slick, impactful, and satisfying to use:
changed⚔️ Weapons OverhaulGreen Projectile Upgrade: This bad boy now fires both forwards AND backwards ! No more pesky critters sneaking up behind Astro’s tail. 🟢
added⚔️ Weapons OverhaulElectricity Bolt Replacement: Let’s be honest… the old electric bolt wasn’t pulling its weight and was causing a bit of a memory drain. So, we scrapped it! Say hello to the brand-new 6-degree spread shot , perfect for wiping out adorable chaos all around you at once. ⚡

Astro Burn changes

addedHere is what’s new in v1.9 :
changedThe speedrunners asked for it… and we delivered! We have divided the screen into 3 distinct movement zones to give you ultimate control over your pacing and strategies:
addedWe made a little quality-of-life update to the scoring system. We’ve added a "+" next to the numbers to clearly communicate that No Death and Low Collision achievements are actually sweet bonus points added to your score!
changedWe’ve upgraded two of your weapons to make them feel far more slick, impactful, and satisfying to use:
changedGreen Projectile Upgrade: This bad boy now fires both forwards AND backwards ! No more pesky critters sneaking up behind Astro’s tail. 🟢

Here is what’s new in v1.9:

🏎️ Introducing: Speed Zones!

The speedrunners asked for it… and we delivered! We have divided the screen into 3 distinct movement zones to give you ultimate control over your pacing and strategies:

  • Left Zone = Normal Speed 🟢

  • Middle Zone = Slight Speed Boost 🟡

  • Far Right Zone = TURBO SPEED 🔴

Perfect for those who want to blast through levels at high velocity - but beware! Those incoming cute projectiles become much harder to dodge when you're flying at turbo pace.

🏆 Scoring Tweak

We made a little quality-of-life update to the scoring system. We’ve added a"+"next to the numbers to clearly communicate that No Death and Low Collision achievements are actually sweet bonus points added to your score!

⚔️ Weapons Overhaul

We’ve upgraded two of your weapons to make them feel far more slick, impactful, and satisfying to use:

  • Green Projectile Upgrade: This bad boy now fires both forwards AND backwards! No more pesky critters sneaking up behind Astro’s tail. 🟢

  • Electricity Bolt ReplacementLet’s be honest… the old electric bolt wasn’t pulling its weight and was causing a bit of a memory drain. So, we scrapped it! Say hello to the brand-new 6-degree spread shot , perfect for wiping out adorable chaos all around you at once. ⚡

🛠️ Technical Fixes & QOL Improvements

We’ve done some deep cleaning under the hood to make the gameplay experience smoother, especially for co-op mode:

🎮 Co-Op & Missiles

  • Fixed screen padding checks for Player 2 in co-op mode.

  • Fixed screen padding for auto-locking missiles (for both P1 and P2). Missiles will now only lock onto enemies if they are actually visible on your screen!

⚙️ Balance & Collision Adjustments

  • Special Abilities: Balanced all special ability damage. Specials now inflict damage when colliding with Astro, operating on a cooldown to prevent unfair repeating triggers.

  • Safe Zone AdditionAdded a safe-zone collision area to prevent objects and enemies from being killed off-screen accidentally.
  • Cleaned up the Base scene and Stage 3 Vertical.

📺 Menu & Intro QOL

  • IntrosIncreased the time to skip intros to 1.5 seconds so the skip button actually has time to show up.
  • CreditsAdded a handy "Speed Up" button to the credits sequence.
  • Game Over: The intro now correctly goes back to the front screen to allow all global settings to reset properly.

  • Note: We have locked the Language Screen for now as it is still incomplete. 🐾 Thank you for all your support, praise, and criticism! Keep the feedback coming, and let us know what you think of the new Turbo Speed Zones!

    Ready? Steady? MEOW! 🚀🐈‍⬛

Source

Steam News / 22 May 2026

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