Full notes
Full Astro Burn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
Astro Burn changes
I started exploring the idea of a mobile version of my game demo, sketching out the core experience and layout first. As I was designing it,
I realised it would play perfectly on a tablet, especially the one I was using, the Wacom Moving Pad 11. In the game engine GDevelop, I began to port the PC demo to mobile, optimising the code, adding touch controls, refining gameplay logic and stripping out heavier PC features for smoother performance. I then exported the build as an Android package, installed it on my Wacom Movink Pad 11
Here's me playing Astro Burn right on the tablet.
The mobile version serves as a gateway, letting players jump straight to the Steam page to learn more about the game and play the full demo on PC if they enjoyed the mini version.
Source
Changelog.gg summarizes and formats this update. How we read updates.
