In this update1
Full notes
Full Astraphia update
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What changed
- UI and audio
- Gameplay
- Maps
- Performance
Astraphia changes
Summary: This marks one of the biggest updates so far! The proud city of Solmire has been added as the very first city in Astraphia, introducing a whole new layer of immersion. Players can now explore its streets, meet lore-rich NPCs, and experience the beginnings of Astraphia’s urban life. A world map for fast travel has also been implemented, accessible by interacting with the horse. On top of that, the entire HUD has been redesigned with a medieval parchment style, bringing a stronger fantasy vibe to the game.
Patch Notes [v1.1.14]
🏙️ New City – Solmire
First major city added to the game.
Includes buildings such as a hotel (where you can rest) and a tavern (currently scenic only).
🌍 World Map & Fast Travel
Added a new world map system for fast travel.
Accessible by interacting with the horse.
🧑🤝🧑 NPCs & Lore
New lore NPCs added: Eloria, Thandre, Durim Uhr, and Miravel.
Dynamic NPC system: citizens now walk around Solmire, bringing the city to life.
🎨 Visuals & HUD
Complete HUD redesign with a medieval parchment style, enhancing the fantasy aesthetic.
⚔️ General Improvements
Overall polish and performance tweaks.
This update lays the foundation for future cities and deeper lore exploration.
Source
Changelog.gg summarizes and formats this update. How we read updates.
