Greetings friends, the new update is live. This one fixes some bugs and gives everyone some more building options via the Prismatic and Iridescent texture sets. Enjoy! Patch Notes: 1.
Full notes
Full Astral Terra update
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What changed
1 fix0 additions0 changes0 removals
Maps
fixedGreetings friends, the new update is live. This one fixes some bugs and gives everyone some more building options via the Prismatic and Iridescent texture sets. Enjoy! Patch Notes: 1.01 - Fixed a bug with being able to delete buildings on accident when spawning into the world on start, before building tools had been activated. - Fixed a bug where hitting escape would open an empty crafting window in certain conditions. - Fixed creatures/MOBS getting stuck on terrain objects and building foundations. All creatures can now jump in an attempt to break their deadlocks caused by items in the environment. - Improved obstacle avoidance on all creatures. - Stag and Doe now run straight away from players and DO NOT seek cover from trees. - 2 whole new texture sets for building based on the current style(Prismatic and Iridescent). - More basic ceiling pieces added that have the same floors as the foundations offered. - 1 new foundation added(White Granite Tile).
Astral Terra changes
fixedGreetings friends, the new update is live. This one fixes some bugs and gives everyone some more building options via the Prismatic and Iridescent texture sets. Enjoy! Patch Notes: 1.01 - Fixed a bug with being able to delete buildings on accident when spawning into the world on start, before building tools had been activated. - Fixed a bug where hitting escape would open an empty crafting window in certain conditions. - Fixed creatures/MOBS getting stuck on terrain objects and building foundations. All creatures can now jump in an attempt to break their deadlocks caused by items in the environment. - Improved obstacle avoidance on all creatures. - Stag and Doe now run straight away from players and DO NOT seek cover from trees. - 2 whole new texture sets for building based on the current style(Prismatic and Iridescent). - More basic ceiling pieces added that have the same floors as the foundations offered. - 1 new foundation added(White Granite Tile).
Greetings friends, the new update is live. This one fixes some bugs and gives everyone some more building options via the Prismatic and Iridescent texture sets. Enjoy! Patch Notes: 1.01 - Fixed a bug with being able to delete buildings on accident when spawning into the world on start, before building tools had been activated. - Fixed a bug where hitting escape would open an empty crafting window in certain conditions. - Fixed creatures/MOBS getting stuck on terrain objects and building foundations. All creatures can now jump in an attempt to break their deadlocks caused by items in the environment. - Improved obstacle avoidance on all creatures. - Stag and Doe now run straight away from players and DO NOT seek cover from trees. - 2 whole new texture sets for building based on the current style(Prismatic and Iridescent). - More basic ceiling pieces added that have the same floors as the foundations offered. - 1 new foundation added(White Granite Tile).