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Steam News16 March 20188y ago

Happy Friday! Shadow/Elemental biome live in today's update.

Greetings friends. We just pushed an update that has the new Shadow Realm/Elemental Plane convergence biome in it. These two planes have converged on the Barrens and will be the last Biome for Astral Terra.

Full notes

Full Astral Terra update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings friends. We just pushed an update that has the new Shadow Realm/Elemental Plane convergence biome in it. These two planes have converged on the Barrens and will be the last Biome for Astral Terra. We originally wanted to have the planes split into new worlds but technical and budget limitations forced us to use this solution instead. The new biome is based off of the original concept art we did for the shadow plane and fire plane. Saved worlds should not be broken, as the old Barrens items are still in the generator but disabled. For the best results exploring the new Biome, try from a fresh seed or from a saved world that does NOT have saved Barrens data. Patch notes below. Have a great weekend! Patch Notes: 0.9.7 - Overhaul of the Barrens biome, now the Shadow/Elemental biome. - New spawners added to spread up MOB population. - MOB wander methods tweaked and ranges increased to achieve larger wander patterns. - MOB density on each biome increased by 2. - Replaced old Wizard Merchant tower with a simple design.

What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedGreetings friends. We just pushed an update that has the new Shadow Realm/Elemental Plane convergence biome in it. These two planes have converged on the Barrens and will be the last Biome for Astral Terra. We originally wanted to have the planes split into new worlds but technical and budget limitations forced us to use this solution instead. The new biome is based off of the original concept art we did for the shadow plane and fire plane. Saved worlds should not be broken, as the old Barrens items are still in the generator but disabled. For the best results exploring the new Biome, try from a fresh seed or from a saved world that does NOT have saved Barrens data. Patch notes below. Have a great weekend! Patch Notes: 0.9.7 - Overhaul of the Barrens biome, now the Shadow/Elemental biome. - New spawners added to spread up MOB population. - MOB wander methods tweaked and ranges increased to achieve larger wander patterns. - MOB density on each biome increased by 2. - Replaced old Wizard Merchant tower with a simple design.

Astral Terra changes

addedGreetings friends. We just pushed an update that has the new Shadow Realm/Elemental Plane convergence biome in it. These two planes have converged on the Barrens and will be the last Biome for Astral Terra. We originally wanted to have the planes split into new worlds but technical and budget limitations forced us to use this solution instead. The new biome is based off of the original concept art we did for the shadow plane and fire plane. Saved worlds should not be broken, as the old Barrens items are still in the generator but disabled. For the best results exploring the new Biome, try from a fresh seed or from a saved world that does NOT have saved Barrens data. Patch notes below. Have a great weekend! Patch Notes: 0.9.7 - Overhaul of the Barrens biome, now the Shadow/Elemental biome. - New spawners added to spread up MOB population. - MOB wander methods tweaked and ranges increased to achieve larger wander patterns. - MOB density on each biome increased by 2. - Replaced old Wizard Merchant tower with a simple design.

Source

Steam News / 16 March 2018

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