Full notes
Full Astral Rift update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- UI and audio
- Balance
Astral Rift changes
First of all, thank you to everyone who has played my game! I greatly appreciate your support and I hope to make this game as enjoyable as possible for all of you.
Since release, there have been a few issues that have come to my attention and I've been putting out fixes for most of those that I am clumping together into version 1.0.1.
Bug Fixes:
Shop menus not closing when pressing Escape
Resolution issues causing arrow and spell aiming to be off
Dialog sound not affected by sound volume setting
Player dash ability randomly stops working
Certain images blurring at higher resolutions
Balance Changes:
Increase enemy item drop rates
Decrease potion crafting resource requirements
More bug fixes and improvements will be coming soon. I also have plans for additional content once the game is stable.
If you find any other bugs, please report them in the official discord so that I can patch them as soon as possible!
Source
Changelog.gg summarizes and formats this update. How we read updates.
