Full notes
Full Astral Gunners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Balance
Astral Gunners changes
Ver 0.9.1 is now live! See below for details on this update to Astral Gunners. If you're finding us for the first time today via Shmup Slam 5: Welcome! We hope you enjoy Astral Gunners.
NOTE: Some of the information in this update post could be considered spoilers for players who like discovering secrets on their own.
If you haven't played since the 0.9 update, we advise that players go into the options menu and clear their save data to avoid visual bugs and fully experience some of the changes.
Character Personality Has Been Buffed
While we're aware that Astral Gunners doesn't have a super deep story, we're glad to say we can now give the characters a bit more personality in their dialogue. The game has been updated with new portraits for every character, showing unique expressions that fit their text.
Visual Update: Character Select Screen
The character select screen has received a slight facelift. The character portrait animations have been updated, and instead of a boring grey background behind each character they are now residing on their home planet!
New Boss: Shadow Violet
The final shadow battle arrives. Collecting all of the SP Medals in Dystopia will unlock this brutal challenge. Defeat them quickly for that slight boost of just enough points to climb the leaderboard!
Misc. QOL Updates
Shadow Battles now start the player with a shield on all difficulties except for Revenge, allowing for the player to take an additional hit before being kicked out of the level. Don't get too comfortable with this yet, as we may remove it in the final build.
Bonus Wave UFO health has been lowered slightly
Supply boxes that appear before bosses break a lot easier
Source
Changelog.gg summarizes and formats this update. How we read updates.
