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Steam News16 June 20233y ago

Artifact Hunter Update Now Available!

We are pleased to announce that the second major update to Astral Flux is now available! New Features 🙌 New achievement: Artifact Hunter! New temple escape mechanic: world destroyers New mechanic: artifact system!

In this update3

Full notes

Full Astral Flux update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedWe are pleased to announce that the second major update to Astral Flux is now available!
addedNew Features 🙌New achievement: Artifact Hunter!
addedNew Features 🙌New temple escape mechanic: world destroyers
addedNew Features 🙌New mechanic: artifact system! Discover randomized artifacts during your runs, apply gameplay modifiers in subsequent runs. (See devlog for full details)
addedNew Features 🙌New stats UI and large minimap display (press Tab key or Back button to access)
fixedBug Fixes/Improvements 🐛Minor visual updates to tutorial scene

Astral Flux changes

addedWe are pleased to announce that the second major update to Astral Flux is now available!
addedNew achievement: Artifact Hunter!
addedNew temple escape mechanic: world destroyers
addedNew mechanic: artifact system! Discover randomized artifacts during your runs, apply gameplay modifiers in subsequent runs. (See devlog for full details)
addedNew stats UI and large minimap display (press Tab key or Back button to access)

We are pleased to announce that the second major update to Astral Flux is now available!

New Features 🙌

  • New achievement: Artifact Hunter!

  • New temple escape mechanic: world destroyers

  • New mechanic: artifact system! Discover randomized artifacts during your runs, apply gameplay modifiers in subsequent runs. (See devlog for full details)

  • New stats UI and large minimap display (press Tab key or Back button to access)

Bug Fixes/Improvements 🐛

  • Minor visual updates to tutorial scene

  • Fix for some enemies remaining passive when aggroed

  • Update damage upgrade descriptions to be more clear

  • Fix for player walk animation remaining active during certain situations (teleporting, etc)

  • Make player invincible during teleportation

  • Fix some enemy navigation issues

Balance Changes ⚖️

  • Chance of enemies spawning in aggro state

  • Enemies now aggro when hit

  • Tweak enemy spawn logic (The enemy difficulty spawn curve was not properly evaluated in previous builds; this has been corrected)

Source

Steam News / 16 June 2023

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