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Steam News12 May 20261mo ago

Dev Update - May 2026

Dev Update It’s been a little while since the last update. I had to step away for personal family reasons, but development has been continuing slowly in the background, and i will be getting back to full speed in the co

In this update2

Full notes

Full Astral Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes6 additions1 change0 removals
  • Gameplay
  • UI and audio
addedA Short Update todayNEW Astrals can be Nicknamed!
addedA Short Update todayNEW Astrals Follow you around!
addedA Short Update todayNEW Skills can now be named!
addedA Short Update todayCHANGE Movement traits are no longer a thing on skills; skills now only have 4 parts: Form, Type, Effect, and Technique. This makes it simpler, but dont worry the movement traits are not gone, they've been moved to the new ability system!
addedA Short Update todayNEW Astrals now have customisable Abilities! You can win and buy Astral Traits and equip them in combinations to your team! Some are simple stat modifications (eg +10 to Defense) but others are more interesting abilities such as starting a fight with Buffs, hurting enemies when they hit you with a melee attack, and all of the Movement traits from the skills have been moved to this system instead!
addedA Short Update todayNEW Though i've had to step away a lot, I've hired a UI artist to start creating the final UI for the game, which is coming along nicely!

Astral Arena changes

addedNEW Astrals can be Nicknamed!
addedNEW Astrals Follow you around!
addedNEW Skills can now be named!
addedCHANGE Movement traits are no longer a thing on skills; skills now only have 4 parts: Form, Type, Effect, and Technique. This makes it simpler, but dont worry the movement traits are not gone, they've been moved to the new ability system!
addedNEW Astrals now have customisable Abilities! You can win and buy Astral Traits and equip them in combinations to your team! Some are simple stat modifications (eg +10 to Defense) but others are more interesting abilities such as starting a fight with Buffs, hurting enemies when they hit you with a melee attack, and all of the Movement traits from the skills have been moved to this system instead!

Dev Update

It’s been a little while since the last update. I had to step away for personal family reasons, but development has been continuing slowly in the background, and i will be getting back to full speed in the coming months. Thank you all for your patience and support.

A Short Update today

  • NEW Astrals can be Nicknamed!

  • NEW Astrals Follow you around!

  • NEW Skills can now be named!

  • CHANGE Movement traits are no longer a thing on skills; skills now only have 4 partsForm, Type, Effect, and Technique. This makes it simpler, but dont worry the movement traits are not gone, they've been moved to the new ability system!
  • NEW Astrals now have customisable Abilities! You can win and buy Astral Traits and equip them in combinations to your team! Some are simple stat modifications (eg +10 to Defense) but others are more interesting abilities such as starting a fight with Buffs, hurting enemies when they hit you with a melee attack, and all of the Movement traits from the skills have been moved to this system instead!

  • NEW Though i've had to step away a lot, I've hired a UI artist to start creating the final UI for the game, which is coming along nicely!

What’s next

When the UI is ready to go into the game I'll be swapping to that. In the mean time work will be geared towards getting the steam demo ready! I'll be running some small playtests, so if you're interested join our Discord and ask to be a playtester!

If you want to help support Astral Arena please Wishlist + tell one person who might like the game!

https://discord.com/invite/utQ8J67V9Q

Source

Steam News / 12 May 2026

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