Full notes
Full Astraea update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Titans,
What changed
- Events
- Maps
- Gameplay
- UI and audio
- Balance
- Fixes
This update adds new events, backgrounds, improved systems, and more.
Full List
Added an event where a dagger is thrown at the player
Added an event where a sandstorm occurs
Added an event where the spiderweb lowers as the cave's rock ceiling falls
Added new background and spider web graphics on the third stage
Added the bunny to the cutscenes where a battle is won or lost
Added an animation for when Hell Mode is picked from the menu
Updated the helmet kicking system to make it easier to kill elements with fallen helmets
Updated the appearance of the helmets to make them more noticeable on the ground
Updated the sound effects for falling rocks to use our crackle sound
Updated the worm's starting position so they are more noticeable when freed
Updated droppable object system so dropped objects can spawn on any layer (future)
Increased Stryge's health from 1 to 8
Increased Ladon's health from 1 to 10
Fixed issue with helmets were not dealing damage
Fixed issue with helmets piercing through enemies
Thanks, Vizabee Games
Source
Changelog.gg summarizes and formats this update. How we read updates.
