Full notes
Full Astra Protocol 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Gameplay
- Fixes
Ahoy Captains,
Patch 1.7 is now live!
This patch was influenced by feedback from the Astra Protocol 2 community, and includes additional player information, and more options to control the players’ experience.
This patch brings a mix of new features, improvements, and bug fixes:
New Features
DISABLE ALL command to cut power to all systems in a pinch
ALIAS command to allow for user remapping of commands
Ability to save and load ALIAS mappings
CONTINUE command as a variant to the UNPAUSE command
New Configuration Options
Ability to select feature sets of what game content does and doesn’t appear
Can remap the SECOND SCREEN and EXTERNAL LOG keys
Option to save EXTERNAL LOG to disk rather than sending to a printer
Improvements
Bearing towards locked on object shown in SCIENCE and ORDNANCE modules
Current LASER mode shown in ORDNANCE module
Current FIGHTER mode shown in OPERATIONS module
Bug Fixes
Fixed missing and incorrectly formatted user documentation
TARGET LOCK is cleared when out of RADIO range / RADIO is disabled
Can no longer highlight objects out of RADIO range / when RADIO is disabled
Fixed TARGET LOCK logic to relate to object to be locked on to
We hope that these new improvements and hardcore mode offer some new and improved ways for people to enjoy Astra Protocol 2.
If you have any comments, feedback, or suggestions, please post them here or via the usual channels.
We hope you enjoy the changes and have fun with the work we've done on Astra Protocol 2.
Source
Changelog.gg summarizes and formats this update. How we read updates.
