Full notes
Full Astra Hunter Zosma update
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Repeated intro
Hello all!
What changed
- Gameplay
- Balance
- Fixes
Astra Hunter Zosma changes
Astra Hunter Zosma has been updated to Version 1.0.4. This is a minor patch that makes the following changes:
NOTABLE CHANGES:
Enemies will now use normal Attack animations that are more consistent with their appearance. For example, enemies holding swords will use slashing animations and those with staves or unarmed will use striking animations.
The enemy skills Double Cut and Triple Cut now have equivalent skills Double Strike and Triple Strike and are used by enemies without bladed weapons.
In Chapter 1, the Least Important Character in the Game now reminds you to equip new weapons and armor that you buy or find, making them slightly more important (but still the least important).
Removed the unused "Neutral" element from the Status menu, which nothing in the game granted bonuses to.
BUG FIXES:
Fixed a bug where elemental resistances would not add correctly if granted from multiple sources. For example, having the Companion wear an Element Ring while also having points invested in Element Resist should now grant the correct bonus.
Fixed some enemy attacks not being considered physical attacks when they should be.
Fixed several weapons and armors:
Magic Foil and Dragon Hood should now increase stats by their intended amounts.
Steel Blade should no longer reduce Zosma's SPD by 8.
Minor graphical fixes for some field sprites.
Source
Changelog.gg summarizes and formats this update. How we read updates.
