What changed
2 fixes1 addition5 changes0 removals
changedCamp Food Overhaul: Reduced the chance to get injured if you stay too long in the camp. Camp now requires food per day to carry out actions. Food gets consumed when a day passes. If there's not enough food to cover the Beasts requirements tooltip displays in red. If training and rest is carried out when low on food, chance to get injured and fail trainings increases as well as Stamina recovery is reduced. UI will display stocked food both in camp and in overworld. Food amount available in the overworld increased. Selected food icon appears in the portrait now. Tutorials and Guides updated.
addedEvolution criteria: Bestiary now displays the criteria for Stage Advancement if you've already obtained a non Baby stage of that Species. Lorelei's Predict can now analyze your Beasts and tell the criteria for Stage Advancement.
changedImproved the boulder room puzzle in the Earth Trial Area.
changedSeveral collision, clipping issues in the Earth Trial Area.
changedGeneral Tooltips now display when Riding Beasts and gaining / losing stamina.
changedVenomous bite now correctly has a chance to poison target.
Astra Bestiary changes
changedCamp Food Overhaul: Reduced the chance to get injured if you stay too long in the camp. Camp now requires food per day to carry out actions. Food gets consumed when a day passes. If there's not enough food to cover the Beasts requirements tooltip displays in red. If training and rest is carried out when low on food, chance to get injured and fail trainings increases as well as Stamina recovery is reduced. UI will display stocked food both in camp and in overworld. Food amount available in the overworld increased. Selected food icon appears in the portrait now. Tutorials and Guides updated.
addedEvolution criteria: Bestiary now displays the criteria for Stage Advancement if you've already obtained a non Baby stage of that Species. Lorelei's Predict can now analyze your Beasts and tell the criteria for Stage Advancement.
changedImproved the boulder room puzzle in the Earth Trial Area.
changedSeveral collision, clipping issues in the Earth Trial Area.
changedGeneral Tooltips now display when Riding Beasts and gaining / losing stamina.
Version 0.3.9 released thanks for the mountain of feedback!
Changelog v0.3.9:
General Changes:
Camp Food Overhaul:
Reduced the chance to get injured if you stay too long in the camp.
Camp now requires food per day to carry out actions. Food gets consumed when a day passes. If there's not enough food to cover the Beasts requirements tooltip displays in red. If training and rest is carried out when low on food, chance to get injured and fail trainings increases as well as Stamina recovery is reduced.
UI will display stocked food both in camp and in overworld.
Food amount available in the overworld increased.
Selected food icon appears in the portrait now.
Tutorials and Guides updated.
Beasts now display when they gain/lose trust in the camp.
Evolution criteria:
Bestiary now displays the criteria for Stage Advancement if you've already obtained a non Baby stage of that Species.
Lorelei's Predict can now analyze your Beasts and tell the criteria for Stage Advancement.
Improved the boulder room puzzle in the Earth Trial Area.
Bug Fixes:
Several collision, clipping issues in the Earth Trial Area.
General Tooltips now display when Riding Beasts and gaining / losing stamina.
Venomous bite now correctly has a chance to poison target.
Fixed a Stat Gain issue after battle victory.
Fixed an issue with swapping field skills in the overworld.
Please if you are willing to give some feedback to improve the game and haven't already take a few minutes to complete the following survey:
https://docs.google.com/forms/d/e/1FAIpQLSep2f7NND-FxZ3wdCLlirsrd4FcxMWU8M2iTfs1i09aW_wgMg/viewform?usp=header